var CustomCesium;
(() => {
        "use strict";
        var e = {
            d: (t, i) => {
                for (var r in i)
                    e.o(i, r) && !e.o(t, r) && Object.defineProperty(t, r, {
                        enumerable: !0,
                        get: i[r]
                    })
            },
            o: (e, t) => Object.prototype.hasOwnProperty.call(e, t),
            r: e => {
                "undefined" != typeof Symbol && Symbol.toStringTag && Object.defineProperty(e, Symbol.toStringTag, {
                    value: "Module"
                }),
                    Object.defineProperty(e, "__esModule", {
                        value: !0
                    })
            }
        }
            , t = {};
        e.r(t),
            e.d(t, {
                EarlyWarning: () => EW,//四色图
                BulletinBoard: () => H,//铭牌
                PoiIconLabel: () => JZ,//基站
                PositioningLabels: () => PL,//标签
                Carmer: () => m,
                EditGltf: () => G,
                Enclosure: () => U,//围栏
                GroupModel: () => A,
                HumanModel: () => F,
                Line: () => W,//轨迹线
                Route: () => RT,//绘制路径
                Model: () => D,
                ModelDrag: () => O,
                Mouse: () => p,
                Radar: () => j,//聚集
                Scene: () => c,
                Tiles3D: () => d//倾斜摄影
            });
        class i {
            constructor(e) {
                this._definitionChanged = new Cesium.Event,
                    this._color = void 0,
                    this.color = e.color
            }
            get isConstant() {
                return !1
            }
            get definitionChanged() {
                return this._definitionChanged
            }
            getType(e) {
                return Cesium.Material.WallDiffuseMaterialType
            }
            getValue(e, t) {
                return Cesium.defined(t) || (t = {}),
                    t.color = Cesium.Property.getValueOrDefault(this._color, e, Cesium.Color.RED, t.color),
                    t
            }
            equals(e) {
                return this === e || e instanceof i && Cesium.Property.equals(this._color, e._color)
            }
        }
        class r {
            constructor() { }
            static tileXYToQuadKey(e, t, i) {
                for (var r = "", n = i; n >= 0; --n) {
                    var s = 1 << n
                        , a = 0;
                    0 != (e & s) && (a |= 1),
                    0 != (t & s) && (a |= 2),
                        r += a
                }
                return "0" === r[0] && (r = r.substr(1)),
                    r
            }
            static Cartesian3ToWGS84(e, t) {
                var i = e.scene.globe.ellipsoid.cartesianToCartographic(t);
                return [Cesium.Math.toDegrees(i.longitude), Cesium.Math.toDegrees(i.latitude), i.height]
            }
            static
        }
        const n = 52.35987755982988
            , s = 3.141592653589793
            , a = 6378245
            , o = .006693421622965943
            , l = class {
                static BD09ToGCJ02(e, t) {
                    let i = +e - .0065
                        , r = +t - .006
                        , s = Math.sqrt(i * i + r * r) - 2e-5 * Math.sin(r * n)
                        , a = Math.atan2(r, i) - 3e-6 * Math.cos(i * n);
                    return [s * Math.cos(a), s * Math.sin(a)]
                }
                static GCJ02ToBD09(e, t) {
                    t = +t,
                        e = +e;
                    let i = Math.sqrt(e * e + t * t) + 2e-5 * Math.sin(t * n)
                        , r = Math.atan2(t, e) + 3e-6 * Math.cos(e * n);
                    return [i * Math.cos(r) + .0065, i * Math.sin(r) + .006]
                }
                static WGS84ToGCJ02(e, t) {
                    if (t = +t,
                        e = +e,
                        this.out_of_china(e, t))
                        return [e, t];
                    {
                        let i = this.delta(e, t);
                        return [e + i[0], t + i[1]]
                    }
                }
                static GCJ02ToWGS84(e, t) {
                    if (t = +t,
                        e = +e,
                        this.out_of_china(e, t))
                        return [e, t];
                    {
                        let i = this.delta(e, t);
                        return [2 * e - (e + i[0]), 2 * t - (t + i[1])]
                    }
                }
                static delta(e, t) {
                    let i = this.transformLng(e - 105, t - 35)
                        , r = this.transformLat(e - 105, t - 35);
                    const n = t / 180 * s;
                    let l = Math.sin(n);
                    l = 1 - o * l * l;
                    const h = Math.sqrt(l);
                    return i = 180 * i / (a / h * Math.cos(n) * s),
                        r = 180 * r / (a * (1 - o) / (l * h) * s),
                        [i, r]
                }
                static transformLng(e, t) {
                    let i = 300 + (e = +e) + 2 * (t = +t) + .1 * e * e + .1 * e * t + .1 * Math.sqrt(Math.abs(e));
                    return i += 2 * (20 * Math.sin(6 * e * s) + 20 * Math.sin(2 * e * s)) / 3,
                        i += 2 * (20 * Math.sin(e * s) + 40 * Math.sin(e / 3 * s)) / 3,
                        i += 2 * (150 * Math.sin(e / 12 * s) + 300 * Math.sin(e / 30 * s)) / 3,
                        i
                }
                static transformLat(e, t) {
                    let i = 2 * (e = +e) - 100 + 3 * (t = +t) + .2 * t * t + .1 * e * t + .2 * Math.sqrt(Math.abs(e));
                    return i += 2 * (20 * Math.sin(6 * e * s) + 20 * Math.sin(2 * e * s)) / 3,
                        i += 2 * (20 * Math.sin(t * s) + 40 * Math.sin(t / 3 * s)) / 3,
                        i += 2 * (160 * Math.sin(t / 12 * s) + 320 * Math.sin(t * s / 30)) / 3,
                        i
                }
                static out_of_china(e, t) {
                    return t = +t,
                        !((e = +e) > 73.66 && e < 135.05 && t > 3.86 && t < 53.55)
                }
            }
        ;
        class h extends Cesium.WebMercatorTilingScheme {
            constructor() {
                super();
                let e = new Cesium.WebMercatorProjection;
                this._projection.project = function (t, i) {
                    return i = l.WGS84ToGCJ02(Cesium.Math.toDegrees(t.longitude), Cesium.Math.toDegrees(t.latitude)),
                        i = e.project(new Cesium.Cartographic(Cesium.Math.toRadians(i[0]), Cesium.Math.toRadians(i[1]))),
                        new Cesium.Cartesian2(i.x, i.y)
                }
                    ,
                    this._projection.unproject = function (t, i) {
                        let r = e.unproject(t);
                        return i = l.GCJ02ToWGS84(Cesium.Math.toDegrees(r.longitude), Cesium.Math.toDegrees(r.latitude)),
                            new Cesium.Cartographic(Cesium.Math.toRadians(i[0]), Cesium.Math.toRadians(i[1]))
                    }
            }
        }
        const u = h;
        class c {
            static google_mapResources = new Cesium.UrlTemplateImageryProvider({
                url: "https://mt1.google.com/vt/lyrs=s&x={x}&y={y}&z={z}",
                credit: "谷歌影像服务"
            });
            static tiandi_mapResources = new Cesium.UrlTemplateImageryProvider({
                url: "https://ecn.t{s}.tiles.virtualearth.net/tiles/a{q}.jpeg?n=z&g=11404",
                subdomains: ["0", "1", "2", "3"],
                tilingScheme: new Cesium.WebMercatorTilingScheme,
                customTags: {
                    q: function (e, t, i, n) {
                        return r.tileXYToQuadKey(t, i, n)
                    }
                },
                minimumLevel: 3,
                maximumLevel: 19
            });
            static gaode_mapResources = new Cesium.UrlTemplateImageryProvider({
                url: "https://webst02.is.autonavi.com/appmaptile?style=6&x={x}&y={y}&z={z}",
                minimumLevel: 3,
                maximumLevel: 18
            });
            constructor(e, t, i, r) {
                if (this.icy = {
                    viewer: void 0,
                    name: t
                },
                1 == i) {
                    let t = new Cesium.UrlTemplateImageryProvider({
                        url: r,
                        fileExtension: "png",
                        minimumLevel: 0,
                        maximumLevel: 19,
                        tilingScheme: new Cesium.WebMercatorTilingScheme
                    });
                    this.init(e, t, 50)
                }
                2 == i && this.init(e, c.google_mapResources, 50),
                3 == i && this.init(e, c.tiandi_mapResources, 50),
                4 == i && this.init(e, c.gaode_mapResources, 50),
                5 == i && this.init(e, void 0, 50)
            }
            getIcy() {
                return this.icy
            }
            init(e, t, i = 50) {
                this.icy.viewer = new Cesium.Viewer(e, {
                    targetFrameRate: i,
                    imageryProvider: t,
                    animation: !1,
                    timeline: !1,
                    geocoder: !1,
                    homeButton: !1,
                    sceneModePicker: !1,
                    baseLayerPicker: !1,
                    navigationHelpButton: !1,
                    fullscreenButton: !1,
                    infoBox: false,
                    contextOptions: {
                        webgl: {
                            alpha: true
                        }
                    }
                }),
                    this.icy.viewer.scene.mode,
                    Cesium.SceneMode.COLUMBUS_VIEW,
                    this.icy.viewer.scene.screenSpaceCameraController.enableTilt = !0,
                    this.icy.viewer._cesiumWidget._creditContainer.style.display = "none",
                    this.icy.viewer.scene.globe.depthTestAgainstTerrain = !0,
                this.icy.viewer.scene.sampleHeightSupported || window.alert("浏览器不支持 sampleHeight."),
                this.icy.viewer.scene.pickPositionSupported || window.alert("不支持深度纹理,无法绘制多边形,地形开挖功能无法使用!"),
                    this.icy.viewer.scene.globe.enableLighting = !1,
                    this.icy.viewer.shadows = !1,
                    this.icy.viewer.scene.globe.fillHighlightColor = 1,
                    this.icy.viewer.scene.postProcessStages.fxaa.enabled = !0,
                    this.icy.viewer.scene.skyBox.show = false,
                    this.icy.viewer.scene.globe.showGroundAtmosphere = false,
                    this.icy.viewer.scene.skyAtmosphere.show = false,
                    this.icy.viewer.scene.sun.show = false,
                    this.icy.viewer.scene.moon.show = false,
                    this.icy.viewer.scene.undergroundMode = true,
                    this.fPSShow(!0),
                    this.initMaterial(),
                    this.icy.viewer.cesiumWidget.screenSpaceEventHandler.removeInputAction(
                        Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK
                    )
                // this.icy.viewer.scene.backgroundColor = new Cesium.Color(0,0,0,0)
            }
            fPSShow(e) {
                this.icy.viewer.scene.debugShowFramesPerSecond = e
            }
            destroy() {
                this.icy.iewer.destroy(),
                    this.icy = void 0
            }
            initMaterial() {
                Cesium.WallDiffuseMaterialProperty || (Object.defineProperties(i.prototype, {
                    color: Cesium.createPropertyDescriptor("color")
                }),
                    Cesium.WallDiffuseMaterialProperty = i,
                    Cesium.Material.WallDiffuseMaterialProperty = "WallDiffuseMaterialProperty",
                    Cesium.Material.WallDiffuseMaterialType = "WallDiffuseMaterialType",
                    Cesium.Material.WallDiffuseMaterialSource = "\n            uniform vec4 color;\n            czm_material czm_getMaterial(czm_materialInput materialInput){\n            czm_material material = czm_getDefaultMaterial(materialInput);\n                vec2 st = materialInput.st;\n                material.diffuse = color.rgb * 2.0;\n                material.alpha = color.a * (1.0 - fract(st.t)) * 0.8;\n                return material;\n            }                                                \n            ",
                    Cesium.Material._materialCache.addMaterial(Cesium.Material.WallDiffuseMaterialType, {
                        fabric: {
                            type: Cesium.Material.WallDiffuseMaterialType,
                            uniforms: {
                                color: new Cesium.Color(1, 0, 0, 1)
                            },
                            source: Cesium.Material.WallDiffuseMaterialSource
                        },
                        translucent: function (e) {
                            return !0
                        }
                    }))
            }
        }
        class m {
            constructor(e) {
                this.icy = e
                if (Cesium.FeatureDetection.supportsImageRenderingPixelated()) {//判断是否支持图像渲染像素化处理
                    this.icy.viewer.resolutionScale = window.devicePixelRatio;
                }
            }
            flyTo({ maxHeight: e, time: t, position: i, angle: r }) {
                3 == i.length ? (e || (e = 10),
                t && 0 != t || (t = 3),
                    this.icy.viewer.camera.flyTo({
                        destination: Cesium.Cartesian3.fromDegrees(i[0], i[1], i[2]),
                        duration: t,
                        maximumHeight: e,
                        orientation: {
                            heading: Cesium.Math.toRadians(r[0]),
                            pitch: Cesium.Math.toRadians(r[1]),
                            roll: Cesium.Math.toRadians(r[2])
                        }
                    })) : console.log("相机飞行请传入经纬高")
            }
            flyToInfo({ maxHeight: e, time: t, position: i, angle: r }) {
                3 == i.length ? (e || (e = 10),
                t && 0 != t || (t = 3),
                    this.icy.viewer.camera.flyTo({
                        destination: new Cesium.Cartesian3(i[0], i[1], i[2]),
                        duration: t,
                        maximumHeight: e,
                        orientation: {
                            heading: r.heading,
                            pitch: r.pitch,
                            roll: r.roll
                        }
                    })) : console.log("相机飞行请传入经纬高")
            }
            teleporting(e) {
                if (6 != e.length)
                    throw "相机跳转参数错误,请检查传入参数";
                icy.viewer.camera.setView({
                    destination: {
                        x: e[0],
                        y: e[1],
                        z: e[2]
                    },
                    orientation: {
                        heading: e[3],
                        pitch: e[4],
                        roll: e[5]
                    }
                })
            }
            follow({ angle: e, targetPoint: t, distance: i }, r) {
                let n = turf.point([t[0], t[1]])
                    , s = -e[0]
                    , a = turf.rhumbDestination(n, i, s, {
                    units: "kilometers"
                });
                this.flyTo({
                    maxHeight: 20,
                    time: r,
                    position: [a.geometry.coordinates[0], a.geometry.coordinates[1], t[2]],
                    angle: e
                })
            }
            getgGsture() {
                console.log("当前相机姿态输出");
                let e = this.icy.viewer.camera.heading
                    , t = this.icy.viewer.camera.pitch
                    , i = this.icy.viewer.camera.roll
                    , r = this.icy.viewer.camera.positionWC;
                // console.log(`destination:{x:${r.x},y:${r.y},z:${r.z}},orientation:{heading:${e},pitch:${t},roll:${i}}`)
                let data = {
                    x: r.x,
                    y: r.y,
                    z: r.z,
                    heading: e,
                    pitch: t,
                    roll: i
                }
                return [data, this.icy.viewer.camera]
            }
            changeView(e) {
                let cameraHeight = 1200;
                if (e == "2D") {
                    let point = this.getCenterPoint(this.icy.viewer);
                    // let cameraHeight = Math.round(this.icy.viewer.camera.positionCartographic.height);
                    this.icy.viewer.scene.camera.flyTo({
                        // 经度 纬度 高度
                        destination: Cesium.Cartesian3.fromDegrees(point[0], point[1], cameraHeight),
                        // 朝向 仰角 倾斜
                        orientation: {
                            heading: this.icy.viewer.scene.camera.heading,
                            pitch: Cesium.Math.toRadians(-90), // Cesium.Math.toRadians(-35.0),
                            //this.icy.viewer.scene.camera.roll
                            roll: 0
                        }
                    })
                    //禁用放大缩小
                    // this.icy.viewer.scene.screenSpaceCameraController.enableZoom = false;
                    //禁止相机倾斜
                    this.icy.viewer.scene.screenSpaceCameraController.enableTilt = false;
                }
                if (e == "3D") {
                    // let number = 0;
                    // //定时循环将number增加到2000
                    // let timer = setInterval(() => {
                    //     number += 5;
                    //     this.icy.viewer.scene.camera.moveDown(5)
                    //     if (number >= 1200) {
                    //         clearInterval(timer);
                    //         setTimeout(() => {
                    //             this.icy.viewer.scene.camera.flyTo({
                    //                 destination: this.icy.viewer.scene.camera.positionWC,
                    //                 orientation: {
                    //                     heading: this.icy.viewer.scene.camera.heading,
                    //                     pitch: Cesium.Math.toRadians(-45), // Cesium.Math.toRadians(-35.0),
                    //                     //this.icy.viewer.scene.camera.roll
                    //                     roll: 0
                    //                 }
                    //             })
                    //         }, 100);
                    //     }
                    // })
                    //禁用放大缩小
                    // this.icy.viewer.scene.screenSpaceCameraController.enableZoom = true;
                    //禁止相机倾斜
                    this.icy.viewer.scene.screenSpaceCameraController.enableTilt = true;
                }
            }
            getCenterPoint(viewer) {
                let result = viewer.camera.pickEllipsoid(
                    new Cesium.Cartesian2(
                        viewer.canvas.clientWidth / 2,
                        viewer.canvas.clientHeight / 2,
                    ),
                );
                //   console.log(result);
                let curPosition = Cesium.Ellipsoid.WGS84.cartesianToCartographic(result);
                // console.log(curPosition);
                const lon = (curPosition.longitude * 180) / Math.PI;
                const lat = (curPosition.latitude * 180) / Math.PI;
                // console.log([lon,lat]);
                return [lon, lat];
            }
            getBottomCenterPoint(viewer) {
                let result = viewer.camera.pickEllipsoid(
                    new Cesium.Cartesian2(
                        viewer.canvas.clientWidth / 2,
                        viewer.canvas.clientHeight,
                    ),
                );
                let curPosition = Cesium.Ellipsoid.WGS84.cartesianToCartographic(result);
                const lon = (curPosition.longitude * 180) / Math.PI;
                const lat = (curPosition.latitude * 180) / Math.PI;
                return [lon, lat];
            }
        }
        class d {
            constructor(e, t, i = 0) {
                this.icy = e,
                    this.tileset = e.viewer.scene.primitives.add(new Cesium.Cesium3DTileset({
                        url: t,
                        show: !0,
                    })),
                    this.tileset.readyPromise.then((e => {
                            this.tileset = e,
                                this.setHeight(i)
                        }
                    )),
                    this.polygon = []
            }
            show(e) {
                this.tileset.show = e
            }
            cancelClipping() {//取消裁剪
                this.tileset._clippingPlanes = new Cesium.ClippingPlaneCollection({
                    //一组ClippingPlane对象,用于选择性地禁用每个平面外部的渲染。
                    planes: [
                        // 裁剪面两个参数的:第一个为平面法向量,第二个为原点到平面的垂直距离
                        new Cesium.ClippingPlane(
                            //笛卡尔3:表示为三维空间的平面的法向量,x表示为该法向量在x轴上的分量,y表示为该法向量在y轴上的分量,z表示为该法向量在z轴上的分量
                            new Cesium.Cartesian3(0.0, 0.0, -1.0),
                            2000
                        ),
                    ],
                });
            }
            clipTileset(polygon) {//裁剪
                this.tileset._clippingPlanes = null;
                this.polygon = polygon;
                const transform = this.tileset.root.transform;
                const inverseTransform = Cesium.Matrix4.inverseTransformation(transform, new Cesium.Matrix4());
                const clippingPlanes = new Cesium.ClippingPlaneCollection({
                    //一组ClippingPlane对象,用于选择性地禁用每个平面外部的渲染。
                    planes: [
                        // 裁剪面两个参数的:第一个为平面法向量,第二个为原点到平面的垂直距离
                        new Cesium.ClippingPlane(
                            //笛卡尔3:表示为三维空间的平面的法向量,x表示为该法向量在x轴上的分量,y表示为该法向量在y轴上的分量,z表示为该法向量在z轴上的分量
                            new Cesium.Cartesian3(0.0, 0.0, -1.0),
                            1.2//裁剪平面距地面的距离
                        ),
                    ],
                });
                for (let i = 0; i < polygon.length - 1; i++) {
                    const plane = this.createClippingPlane(polygon[i], polygon[i + 1], inverseTransform);
                    clippingPlanes.add(plane);
                }
                this.tileset.clippingPlanes = clippingPlanes;
            }
            createClippingPlane(p1, p2, inverseTransform) {
                const p1C3 = this.getOriginCoordinateSystemPoint(p1, inverseTransform);
                const p2C3 = this.getOriginCoordinateSystemPoint(p2, inverseTransform);
                const up = new Cesium.Cartesian3(0, 0, -1);

                const direction = new Cesium.Cartesian3();
                Cesium.Cartesian3.subtract(p2C3, p1C3, direction);
                const normal = new Cesium.Cartesian3();
                Cesium.Cartesian3.cross(up, direction, normal);
                Cesium.Cartesian3.normalize(normal, normal);
                const distance = -Cesium.Cartesian3.dot(normal, p1C3);
                return new Cesium.ClippingPlane(normal, distance);
            }

            getOriginCoordinateSystemPoint(point, inverseTransform) {
                const cartesian = Cesium.Cartesian3.fromDegrees(point[0], point[1]);
                return Cesium.Matrix4.multiplyByPoint(inverseTransform, cartesian, new Cesium.Cartesian3());
            }
            setHeight(e = 0) {
                const t = this.tileset.boundingSphere
                    , i = Cesium.Cartographic.fromCartesian(t.center)
                    , r = Cesium.Cartesian3.fromRadians(i.longitude, i.latitude, 0)
                    , n = Cesium.Cartesian3.fromRadians(i.longitude, i.latitude, e)
                    , s = Cesium.Cartesian3.subtract(n, r, new Cesium.Cartesian3);
                this.tileset.modelMatrix = Cesium.Matrix4.fromTranslation(s)
            }
            look() {
                this.icy.viewer.zoomTo(this.tileset)
            }
            destroy() {
                this.tileset.destroy(),
                    this.tileset = void 0
            }
        }
        class p {
            constructor(e) {
                this.icy = e,
                    this.billboard = void 0
            }
            mouseMOVE(e) {
                new Cesium.ScreenSpaceEventHandler(this.icy.viewer.scene.canvas).setInputAction((t => {
                        if (!this.icy.viewer.scene.pick(t.endPosition))
                            return this.billboard && (this.icy.viewer.canvas.style.cursor = "default",
                                this.billboard.scale = void 0,
                                this.billboard = void 0),
                                void e(!1)
                    }
                ), Cesium.ScreenSpaceEventType.MOUSE_MOVE)
            }
            mouseLeft(e) {
                new Cesium.ScreenSpaceEventHandler(this.icy.viewer.scene.canvas).setInputAction((t => {
                        let i = this.icy.viewer.camera.getPickRay(t.position)
                            , r = this.icy.viewer.scene.globe.pick(i, this.icy.viewer.scene)
                            , n = Cesium.Cartographic.fromCartesian(r)
                            , s = Cesium.Math.toDegrees(n.longitude)
                            , a = Cesium.Math.toDegrees(n.latitude)
                            , o = n.height
                            , l = {
                            longitude: Number(s.toFixed(8)),
                            latitude: Number(a.toFixed(8)),
                            altitude: Number(o.toFixed(5))
                        };
                        // console.log("鼠标获取经纬高", s, a, o, l);
                        let h = this.icy.viewer.scene.pick(t.position);
                        // console.log(h);
                        if (!h)
                            return console.log("pick为空"),
                                this.icy.viewer.scene.globe.translucency.enabled = !0,
                                void (this.icy.viewer.scene.globe.translucency.frontFaceAlpha = 1);
                        e(h.id)
                    }
                ), Cesium.ScreenSpaceEventType.LEFT_CLICK)
            }
            mouseLeftDouble(e) {
                new Cesium.ScreenSpaceEventHandler(this.icy.viewer.scene.canvas).setInputAction((t => {
                        let i = this.icy.viewer.camera.getPickRay(t.position)
                            , r = this.icy.viewer.scene.globe.pick(i, this.icy.viewer.scene)
                            , n = Cesium.Cartographic.fromCartesian(r)
                            , s = Cesium.Math.toDegrees(n.longitude)
                            , a = Cesium.Math.toDegrees(n.latitude)
                            , o = n.height;
                        e(s, a, o)
                    }
                ), Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK)
            }
        }
        var C, g = Object.freeze({
            Linear: Object.freeze({
                None: function (e) {
                    return e
                },
                In: function (e) {
                    return this.None(e)
                },
                Out: function (e) {
                    return this.None(e)
                },
                InOut: function (e) {
                    return this.None(e)
                }
            }),
            Quadratic: Object.freeze({
                In: function (e) {
                    return e * e
                },
                Out: function (e) {
                    return e * (2 - e)
                },
                InOut: function (e) {
                    return (e *= 2) < 1 ? .5 * e * e : -.5 * (--e * (e - 2) - 1)
                }
            }),
            Cubic: Object.freeze({
                In: function (e) {
                    return e * e * e
                },
                Out: function (e) {
                    return --e * e * e + 1
                },
                InOut: function (e) {
                    return (e *= 2) < 1 ? .5 * e * e * e : .5 * ((e -= 2) * e * e + 2)
                }
            }),
            Quartic: Object.freeze({
                In: function (e) {
                    return e * e * e * e
                },
                Out: function (e) {
                    return 1 - --e * e * e * e
                },
                InOut: function (e) {
                    return (e *= 2) < 1 ? .5 * e * e * e * e : -.5 * ((e -= 2) * e * e * e - 2)
                }
            }),
            Quintic: Object.freeze({
                In: function (e) {
                    return e * e * e * e * e
                },
                Out: function (e) {
                    return --e * e * e * e * e + 1
                },
                InOut: function (e) {
                    return (e *= 2) < 1 ? .5 * e * e * e * e * e : .5 * ((e -= 2) * e * e * e * e + 2)
                }
            }),
            Sinusoidal: Object.freeze({
                In: function (e) {
                    return 1 - Math.sin((1 - e) * Math.PI / 2)
                },
                Out: function (e) {
                    return Math.sin(e * Math.PI / 2)
                },
                InOut: function (e) {
                    return .5 * (1 - Math.sin(Math.PI * (.5 - e)))
                }
            }),
            Exponential: Object.freeze({
                In: function (e) {
                    return 0 === e ? 0 : Math.pow(1024, e - 1)
                },
                Out: function (e) {
                    return 1 === e ? 1 : 1 - Math.pow(2, -10 * e)
                },
                InOut: function (e) {
                    return 0 === e ? 0 : 1 === e ? 1 : (e *= 2) < 1 ? .5 * Math.pow(1024, e - 1) : .5 * (2 - Math.pow(2, -10 * (e - 1)))
                }
            }),
            Circular: Object.freeze({
                In: function (e) {
                    return 1 - Math.sqrt(1 - e * e)
                },
                Out: function (e) {
                    return Math.sqrt(1 - --e * e)
                },
                InOut: function (e) {
                    return (e *= 2) < 1 ? -.5 * (Math.sqrt(1 - e * e) - 1) : .5 * (Math.sqrt(1 - (e -= 2) * e) + 1)
                }
            }),
            Elastic: Object.freeze({
                In: function (e) {
                    return 0 === e ? 0 : 1 === e ? 1 : -Math.pow(2, 10 * (e - 1)) * Math.sin(5 * (e - 1.1) * Math.PI)
                },
                Out: function (e) {
                    return 0 === e ? 0 : 1 === e ? 1 : Math.pow(2, -10 * e) * Math.sin(5 * (e - .1) * Math.PI) + 1
                },
                InOut: function (e) {
                    return 0 === e ? 0 : 1 === e ? 1 : (e *= 2) < 1 ? -.5 * Math.pow(2, 10 * (e - 1)) * Math.sin(5 * (e - 1.1) * Math.PI) : .5 * Math.pow(2, -10 * (e - 1)) * Math.sin(5 * (e - 1.1) * Math.PI) + 1
                }
            }),
            Back: Object.freeze({
                In: function (e) {
                    var t = 1.70158;
                    return 1 === e ? 1 : e * e * ((t + 1) * e - t)
                },
                Out: function (e) {
                    var t = 1.70158;
                    return 0 === e ? 0 : --e * e * ((t + 1) * e + t) + 1
                },
                InOut: function (e) {
                    var t = 2.5949095;
                    return (e *= 2) < 1 ? e * e * ((t + 1) * e - t) * .5 : .5 * ((e -= 2) * e * ((t + 1) * e + t) + 2)
                }
            }),
            Bounce: Object.freeze({
                In: function (e) {
                    return 1 - g.Bounce.Out(1 - e)
                },
                Out: function (e) {
                    return e < 1 / 2.75 ? 7.5625 * e * e : e < 2 / 2.75 ? 7.5625 * (e -= 1.5 / 2.75) * e + .75 : e < 2.5 / 2.75 ? 7.5625 * (e -= 2.25 / 2.75) * e + .9375 : 7.5625 * (e -= 2.625 / 2.75) * e + .984375
                },
                InOut: function (e) {
                    return e < .5 ? .5 * g.Bounce.In(2 * e) : .5 * g.Bounce.Out(2 * e - 1) + .5
                }
            }),
            generatePow: function (e) {
                return void 0 === e && (e = 4),
                    e = (e = e < Number.EPSILON ? Number.EPSILON : e) > 1e4 ? 1e4 : e,
                    {
                        In: function (t) {
                            return Math.pow(t, e)
                        },
                        Out: function (t) {
                            return 1 - Math.pow(1 - t, e)
                        },
                        InOut: function (t) {
                            return t < .5 ? Math.pow(2 * t, e) / 2 : (1 - Math.pow(2 - 2 * t, e)) / 2 + .5
                        }
                    }
            }
        }), _ = "undefined" == typeof self && "undefined" != typeof process && process.hrtime ? function () {
                var e = process.hrtime();
                return 1e3 * e[0] + e[1] / 1e6
            }
            : "undefined" != typeof self && void 0 !== self.performance && void 0 !== self.performance.now ? self.performance.now.bind(self.performance) : void 0 !== Date.now ? Date.now : function () {
                return (new Date).getTime()
            }
            , f = function () {
            function e() {
                this._tweens = {},
                    this._tweensAddedDuringUpdate = {}
            }
            return e.prototype.getAll = function () {
                var e = this;
                return Object.keys(this._tweens).map((function (t) {
                        return e._tweens[t]
                    }
                ))
            }
                ,
                e.prototype.removeAll = function () {
                    this._tweens = {}
                }
                ,
                e.prototype.add = function (e) {
                    this._tweens[e.getId()] = e,
                        this._tweensAddedDuringUpdate[e.getId()] = e
                }
                ,
                e.prototype.remove = function (e) {
                    delete this._tweens[e.getId()],
                        delete this._tweensAddedDuringUpdate[e.getId()]
                }
                ,
                e.prototype.update = function (e, t) {
                    void 0 === e && (e = _()),
                    void 0 === t && (t = !1);
                    var i = Object.keys(this._tweens);
                    if (0 === i.length)
                        return !1;
                    for (; i.length > 0;) {
                        this._tweensAddedDuringUpdate = {};
                        for (var r = 0; r < i.length; r++) {
                            var n = this._tweens[i[r]]
                                , s = !t;
                            n && !1 === n.update(e, s) && !t && delete this._tweens[i[r]]
                        }
                        i = Object.keys(this._tweensAddedDuringUpdate)
                    }
                    return !0
                }
                ,
                e
        }(), y = {
            Linear: function (e, t) {
                var i = e.length - 1
                    , r = i * t
                    , n = Math.floor(r)
                    , s = y.Utils.Linear;
                return t < 0 ? s(e[0], e[1], r) : t > 1 ? s(e[i], e[i - 1], i - r) : s(e[n], e[n + 1 > i ? i : n + 1], r - n)
            },
            Bezier: function (e, t) {
                for (var i = 0, r = e.length - 1, n = Math.pow, s = y.Utils.Bernstein, a = 0; a <= r; a++)
                    i += n(1 - t, r - a) * n(t, a) * e[a] * s(r, a);
                return i
            },
            CatmullRom: function (e, t) {
                var i = e.length - 1
                    , r = i * t
                    , n = Math.floor(r)
                    , s = y.Utils.CatmullRom;
                return e[0] === e[i] ? (t < 0 && (n = Math.floor(r = i * (1 + t))),
                    s(e[(n - 1 + i) % i], e[n], e[(n + 1) % i], e[(n + 2) % i], r - n)) : t < 0 ? e[0] - (s(e[0], e[0], e[1], e[1], -r) - e[0]) : t > 1 ? e[i] - (s(e[i], e[i], e[i - 1], e[i - 1], r - i) - e[i]) : s(e[n ? n - 1 : 0], e[n], e[i < n + 1 ? i : n + 1], e[i < n + 2 ? i : n + 2], r - n)
            },
            Utils: {
                Linear: function (e, t, i) {
                    return (t - e) * i + e
                },
                Bernstein: function (e, t) {
                    var i = y.Utils.Factorial;
                    return i(e) / i(t) / i(e - t)
                },
                Factorial: (C = [1],
                        function (e) {
                            var t = 1;
                            if (C[e])
                                return C[e];
                            for (var i = e; i > 1; i--)
                                t *= i;
                            return C[e] = t,
                                t
                        }
                ),
                CatmullRom: function (e, t, i, r, n) {
                    var s = .5 * (i - e)
                        , a = .5 * (r - t)
                        , o = n * n;
                    return (2 * t - 2 * i + s + a) * (n * o) + (-3 * t + 3 * i - 2 * s - a) * o + s * n + t
                }
            }
        }, v = function () {
            function e() { }
            return e.nextId = function () {
                return e._nextId++
            }
                ,
                e._nextId = 0,
                e
        }(), w = new f, M = function () {
            function e(e, t) {
                void 0 === t && (t = w),
                    this._object = e,
                    this._group = t,
                    this._isPaused = !1,
                    this._pauseStart = 0,
                    this._valuesStart = {},
                    this._valuesEnd = {},
                    this._valuesStartRepeat = {},
                    this._duration = 1e3,
                    this._initialRepeat = 0,
                    this._repeat = 0,
                    this._yoyo = !1,
                    this._isPlaying = !1,
                    this._reversed = !1,
                    this._delayTime = 0,
                    this._startTime = 0,
                    this._easingFunction = g.Linear.None,
                    this._interpolationFunction = y.Linear,
                    this._chainedTweens = [],
                    this._onStartCallbackFired = !1,
                    this._onEveryStartCallbackFired = !1,
                    this._id = v.nextId(),
                    this._isChainStopped = !1,
                    this._goToEnd = !1
            }
            return e.prototype.getId = function () {
                return this._id
            }
                ,
                e.prototype.isPlaying = function () {
                    return this._isPlaying
                }
                ,
                e.prototype.isPaused = function () {
                    return this._isPaused
                }
                ,
                e.prototype.to = function (e, t) {
                    return this._valuesEnd = Object.create(e),
                    void 0 !== t && (this._duration = t),
                        this
                }
                ,
                e.prototype.duration = function (e) {
                    return void 0 === e && (e = 1e3),
                        this._duration = e,
                        this
                }
                ,
                e.prototype.start = function (e, t) {
                    if (void 0 === e && (e = _()),
                    void 0 === t && (t = !1),
                        this._isPlaying)
                        return this;
                    if (this._group && this._group.add(this),
                        this._repeat = this._initialRepeat,
                        this._reversed)
                        for (var i in this._reversed = !1,
                            this._valuesStartRepeat)
                            this._swapEndStartRepeatValues(i),
                                this._valuesStart[i] = this._valuesStartRepeat[i];
                    return this._isPlaying = !0,
                        this._isPaused = !1,
                        this._onStartCallbackFired = !1,
                        this._onEveryStartCallbackFired = !1,
                        this._isChainStopped = !1,
                        this._startTime = e,
                        this._startTime += this._delayTime,
                        this._setupProperties(this._object, this._valuesStart, this._valuesEnd, this._valuesStartRepeat, t),
                        this
                }
                ,
                e.prototype.startFromCurrentValues = function (e) {
                    return this.start(e, !0)
                }
                ,
                e.prototype._setupProperties = function (e, t, i, r, n) {
                    for (var s in i) {
                        var a = e[s]
                            , o = Array.isArray(a)
                            , l = o ? "array" : typeof a
                            , h = !o && Array.isArray(i[s]);
                        if ("undefined" !== l && "function" !== l) {
                            if (h) {
                                var u = i[s];
                                if (0 === u.length)
                                    continue;
                                u = u.map(this._handleRelativeValue.bind(this, a)),
                                void 0 === t[s] && (i[s] = [a].concat(u))
                            }
                            if ("object" !== l && !o || !a || h)
                                (void 0 === t[s] || n) && (t[s] = a),
                                o || (t[s] *= 1),
                                    r[s] = h ? i[s].slice().reverse() : t[s] || 0;
                            else {
                                for (var c in t[s] = o ? [] : {},
                                    a)
                                    t[s][c] = a[c];
                                r[s] = o ? [] : {},
                                    this._setupProperties(a, t[s], i[s], r[s], n)
                            }
                        }
                    }
                }
                ,
                e.prototype.stop = function () {
                    return this._isChainStopped || (this._isChainStopped = !0,
                        this.stopChainedTweens()),
                        this._isPlaying ? (this._group && this._group.remove(this),
                            this._isPlaying = !1,
                            this._isPaused = !1,
                        this._onStopCallback && this._onStopCallback(this._object),
                            this) : this
                }
                ,
                e.prototype.end = function () {
                    return this._goToEnd = !0,
                        this.update(1 / 0),
                        this
                }
                ,
                e.prototype.pause = function (e) {
                    return void 0 === e && (e = _()),
                    this._isPaused || !this._isPlaying || (this._isPaused = !0,
                        this._pauseStart = e,
                    this._group && this._group.remove(this)),
                        this
                }
                ,
                e.prototype.resume = function (e) {
                    return void 0 === e && (e = _()),
                        this._isPaused && this._isPlaying ? (this._isPaused = !1,
                            this._startTime += e - this._pauseStart,
                            this._pauseStart = 0,
                        this._group && this._group.add(this),
                            this) : this
                }
                ,
                e.prototype.stopChainedTweens = function () {
                    for (var e = 0, t = this._chainedTweens.length; e < t; e++)
                        this._chainedTweens[e].stop();
                    return this
                }
                ,
                e.prototype.group = function (e) {
                    return void 0 === e && (e = w),
                        this._group = e,
                        this
                }
                ,
                e.prototype.delay = function (e) {
                    return void 0 === e && (e = 0),
                        this._delayTime = e,
                        this
                }
                ,
                e.prototype.repeat = function (e) {
                    return void 0 === e && (e = 0),
                        this._initialRepeat = e,
                        this._repeat = e,
                        this
                }
                ,
                e.prototype.repeatDelay = function (e) {
                    return this._repeatDelayTime = e,
                        this
                }
                ,
                e.prototype.yoyo = function (e) {
                    return void 0 === e && (e = !1),
                        this._yoyo = e,
                        this
                }
                ,
                e.prototype.easing = function (e) {
                    return void 0 === e && (e = g.Linear.None),
                        this._easingFunction = e,
                        this
                }
                ,
                e.prototype.interpolation = function (e) {
                    return void 0 === e && (e = y.Linear),
                        this._interpolationFunction = e,
                        this
                }
                ,
                e.prototype.chain = function () {
                    for (var e = [], t = 0; t < arguments.length; t++)
                        e[t] = arguments[t];
                    return this._chainedTweens = e,
                        this
                }
                ,
                e.prototype.onStart = function (e) {
                    return this._onStartCallback = e,
                        this
                }
                ,
                e.prototype.onEveryStart = function (e) {
                    return this._onEveryStartCallback = e,
                        this
                }
                ,
                e.prototype.onUpdate = function (e) {
                    return this._onUpdateCallback = e,
                        this
                }
                ,
                e.prototype.onRepeat = function (e) {
                    return this._onRepeatCallback = e,
                        this
                }
                ,
                e.prototype.onComplete = function (e) {
                    return this._onCompleteCallback = e,
                        this
                }
                ,
                e.prototype.onStop = function (e) {
                    return this._onStopCallback = e,
                        this
                }
                ,
                e.prototype.update = function (e, t) {
                    if (void 0 === e && (e = _()),
                    void 0 === t && (t = !0),
                        this._isPaused)
                        return !0;
                    var i, r, n = this._startTime + this._duration;
                    if (!this._goToEnd && !this._isPlaying) {
                        if (e > n)
                            return !1;
                        t && this.start(e, !0)
                    }
                    if (this._goToEnd = !1,
                    e < this._startTime)
                        return !0;
                    !1 === this._onStartCallbackFired && (this._onStartCallback && this._onStartCallback(this._object),
                        this._onStartCallbackFired = !0),
                    !1 === this._onEveryStartCallbackFired && (this._onEveryStartCallback && this._onEveryStartCallback(this._object),
                        this._onEveryStartCallbackFired = !0),
                        r = (e - this._startTime) / this._duration,
                        r = 0 === this._duration || r > 1 ? 1 : r;
                    var s = this._easingFunction(r);
                    if (this._updateProperties(this._object, this._valuesStart, this._valuesEnd, s),
                    this._onUpdateCallback && this._onUpdateCallback(this._object, r),
                    1 === r) {
                        if (this._repeat > 0) {
                            for (i in isFinite(this._repeat) && this._repeat--,
                                this._valuesStartRepeat)
                                this._yoyo || "string" != typeof this._valuesEnd[i] || (this._valuesStartRepeat[i] = this._valuesStartRepeat[i] + parseFloat(this._valuesEnd[i])),
                                this._yoyo && this._swapEndStartRepeatValues(i),
                                    this._valuesStart[i] = this._valuesStartRepeat[i];
                            return this._yoyo && (this._reversed = !this._reversed),
                                void 0 !== this._repeatDelayTime ? this._startTime = e + this._repeatDelayTime : this._startTime = e + this._delayTime,
                            this._onRepeatCallback && this._onRepeatCallback(this._object),
                                this._onEveryStartCallbackFired = !1,
                                !0
                        }
                        this._onCompleteCallback && this._onCompleteCallback(this._object);
                        for (var a = 0, o = this._chainedTweens.length; a < o; a++)
                            this._chainedTweens[a].start(this._startTime + this._duration, !1);
                        return this._isPlaying = !1,
                            !1
                    }
                    return !0
                }
                ,
                e.prototype._updateProperties = function (e, t, i, r) {
                    for (var n in i)
                        if (void 0 !== t[n]) {
                            var s = t[n] || 0
                                , a = i[n]
                                , o = Array.isArray(e[n])
                                , l = Array.isArray(a);
                            !o && l ? e[n] = this._interpolationFunction(a, r) : "object" == typeof a && a ? this._updateProperties(e[n], s, a, r) : "number" == typeof (a = this._handleRelativeValue(s, a)) && (e[n] = s + (a - s) * r)
                        }
                }
                ,
                e.prototype._handleRelativeValue = function (e, t) {
                    return "string" != typeof t ? t : "+" === t.charAt(0) || "-" === t.charAt(0) ? e + parseFloat(t) : parseFloat(t)
                }
                ,
                e.prototype._swapEndStartRepeatValues = function (e) {
                    var t = this._valuesStartRepeat[e]
                        , i = this._valuesEnd[e];
                    this._valuesStartRepeat[e] = "string" == typeof i ? this._valuesStartRepeat[e] + parseFloat(i) : this._valuesEnd[e],
                        this._valuesEnd[e] = t
                }
                ,
                e
        }(), S = v.nextId, T = w, x = T.getAll.bind(T), P = T.removeAll.bind(T), b = T.add.bind(T), E = T.remove.bind(T), R = T.update.bind(T);
        const I = {
            Easing: g,
            Group: f,
            Interpolation: y,
            now: _,
            Sequence: v,
            nextId: S,
            Tween: M,
            VERSION: "19.0.0",
            getAll: x,
            removeAll: P,
            add: b,
            remove: E,
            update: R
        };
        class D {
            static FileUrl = "../public/models/glb/";
            static nameShow(e, t) {
                e.map((e => {
                        e.show(t)
                    }
                ))
            }
            static {
                function e() {
                    I.update(), requestAnimationFrame(e)
                }
                e()
            }
            constructor(e, { url: t, height: i, lon: r, lat: n, id: s, name: a, scale: o, angle: l, peoName: k, floor: f, isCar: q }, h) {
                if (this.icy = e,
                !t && !h)
                    return console.error("传参有问题");
                o = o || 1,
                    i = i || 0,
                    r = r || 116.28678152222574,
                    n = n || 40.05185885026265;
                let u = Cesium.Cartesian3.fromDegrees(r, n, i)
                    , c = Cesium.Math.toRadians(l[0])
                    , m = Cesium.Math.toRadians(l[1])
                    , d = Cesium.Math.toRadians(l[2])
                    , p = new Cesium.HeadingPitchRoll(c, m, d)
                    , C = Cesium.Transforms.headingPitchRollQuaternion(u, p);
                this.entity = t ? e.viewer.entities.add({
                    id: s,
                    name: a,
                    position: u,
                    orientation: C,
                    model: {
                        uri: t,
                        scale: o,
                        color: new Cesium.Color(1, 1, 1, 1)
                    },
                    runAnimations: !1,
                    incrementallyLoadTextures: !1,
                    colorBlendMode: Cesium.ColorBlendMode.MIX,
                    colorBlendAmount: .1,
                    _icy: {
                        lon: r,
                        lat: n,
                        height: i
                    }
                }) : e.viewer.entities.add({
                    id: s,
                    name: a,
                    position: u,
                    orientation: C,
                    model: h,
                    runAnimations: !1,
                    incrementallyLoadTextures: !1,
                    colorBlendMode: Cesium.ColorBlendMode.MIX,
                    colorBlendAmount: .1,
                    _icy: {
                        lon: r,
                        lat: n,
                        height: i
                    }
                })
                this.entity.peoName = k
                this.entity.floor = f
                this.entity.isCar = q

            }
            show(e) {
                this.entity.show = e
            }
            move({ lon: e, lat: t, height: i, angle: r }) {
                let n = Cesium.Cartesian3.fromDegrees(e, t, i)
                    , s = Cesium.Math.toRadians(r[0])
                    , a = Cesium.Math.toRadians(r[1])
                    , o = Cesium.Math.toRadians(r[2])
                    , l = new Cesium.HeadingPitchRoll(s, a, o)
                    , h = Cesium.Transforms.headingPitchRollQuaternion(n, l);
                this.entity.position = n,
                    this.entity.orientation = h
            }
            updateAngle(e) {
                let t = new Cesium.Cartesian3(this.entity.position._value.x, this.entity.position._value.y, this.entity.position._value.z)
                    , i = Cesium.Math.toRadians(e[0])
                    , r = e[1]
                    , n = e[2]
                    , s = new Cesium.HeadingPitchRoll(i, r, n)
                    , a = Cesium.Transforms.headingPitchRollQuaternion(t, s);
                this.entity.orientation = a
            }
            animationMove(e, t, i, n, s) {
                if (!this.entity || !this.entity.position)
                    throw "还没有对象呢!!";
                let a = this.entity.position
                    , o = Cesium.Cartesian3.fromDegrees(e, t, i)
                    , l = new I.Tween({
                    x: a._value.x,
                    y: a._value.y,
                    z: a._value.z
                });
                l.to({
                    x: o.x,
                    y: o.y,
                    z: o.z
                }, n),
                    l.onUpdate((({ x: e, y: t, z: i }) => {
                            let n = new Cesium.Cartesian3(e, t, i);
                            if (!this.entity || !this.entity.position) {
                                //console.log('触发移动,但未找到实体');
                                return
                            } else {
                                if (this.entity.position == null || !this.entity.position) {
                                    //console.log('触发移动,但未找到实体');
                                    return
                                }
                                this.entity.position = n;
                                let a = r.Cartesian3ToWGS84(this.icy.viewer, n);
                                s(a)
                            }
                        }
                    )),
                    l.start()
            }
            lineColor(e) {
                this.entity.model.silhouetteSize = e ? 2 : 0
            }
            getEntity() {
                return this.entity
            }
            getPosition() {
                return this.entity.modelMatrix
            }
            clone(e) {
                return Cesium.clone(this.entity.model)
            }
            destroy() {
                this.icy.viewer.entities.remove(this.entity),
                    this.entity = void 0
            }
        }
        class O {
            static FileUrl = "../public/models/glb/";
            constructor(e, { url: t, height: i, lon: r, lat: n, id: s, name: a, scale: o, angle: l }, h) {
                if (this.icy = e,
                !t && !h)
                    return console.error("传参有问题");
                o = o || 1,
                    i = i || 0,
                    r = r || 116.28678152222574,
                    n = n || 40.05185885026265;
                let u = Cesium.Cartesian3.fromDegrees(r, n, i);
                var c = Cesium.Math.toRadians(l[0])
                    , m = Cesium.Math.toRadians(l[1])
                    , d = Cesium.Math.toRadians(l[2])
                    , p = new Cesium.HeadingPitchRoll(c, m, d);
                let C = Cesium.Transforms.headingPitchRollToFixedFrame(u, p, Cesium.Ellipsoid.WGS84, Cesium.Transforms.eastNorthUpToFixedFrame, new Cesium.Matrix4);
                this.entity = e.viewer.scene.primitives.add(Cesium.Model.fromGltf({
                    url: t,
                    color: Cesium.Color.WHITE,
                    modelMatrix: C,
                    scale: o
                }))
            }
            show(e) {
                this.entity.show = e
            }
            getEntity() {
                return this.entity
            }
            getState() {
                let e = this.entity.modelMatrix;
                const t = Cesium.Matrix4.getTranslation(e, new Cesium.Cartesian3);
                var i = this.icy.viewer.scene.globe.ellipsoid.cartesianToCartographic(t)
                    , r = Cesium.Math.toDegrees(i.latitude)
                    , n = Cesium.Math.toDegrees(i.longitude)
                    , s = i.height;
                let a = e;
                var o = Cesium.Transforms.eastNorthUpToFixedFrame(Cesium.Matrix4.getTranslation(a, new Cesium.Cartesian3), Cesium.Ellipsoid.WGS84, new Cesium.Matrix4)
                    , l = Cesium.Matrix4.multiply(Cesium.Matrix4.inverse(o, new Cesium.Matrix4), a, new Cesium.Matrix4)
                    , h = Cesium.Matrix4.getMatrix3(l, new Cesium.Matrix3)
                    , u = Cesium.Quaternion.fromRotationMatrix(h)
                    , c = Cesium.HeadingPitchRoll.fromQuaternion(u);
                return {
                    lng: n,
                    lat: r,
                    alt: s,
                    angle: [Cesium.Math.toDegrees(c.heading), Cesium.Math.toDegrees(c.pitch), Cesium.Math.toDegrees(c.roll)]
                }
            }
            getPosition() {
                return this.entity.modelMatrix
            }
            destroy() {
                this.icy.viewer.entities.remove(this.entity),
                    this.entity = void 0
            }
        }
        class A {
            constructor(e) {
                this.name = e,
                    this.children = []
            }
            add(e) {
                if (!e.entity)
                    throw "请传入模型";
                this.children.push(e)
            }
            show(e) {
                this.children.forEach((t => {
                        t.show(e)
                    }
                ))
            }
            move() {
                this.children.map((e => {
                        e.entity.position._value.x -= 1
                    }
                ))
            }
            destroy(e) {
                this.children.forEach((t => {
                        e.viewer.entities.remove(t.entity)
                    }
                ))
            }
        }
        class F extends D {
            static PERSON_BLUE = {
                url: D.FileUrl + "person_000002_blue.gltf"
            };
            static PERSON_BLUE_FAT = {
                url: D.FileUrl + "person_000002_blue_fat.gltf"
            };
            static PERSON_GREEN = {
                url: D.FileUrl + "person_000002_green.gltf"
            };
            static PERSON_GREEN_FAT = {
                url: D.FileUrl + "person_000002_green_fat.gltf"
            };
            static PERSON_RED = {
                url: D.FileUrl + "person_000002_red.gltf"
            };
            static PERSON_RED_FAT = {
                url: D.FileUrl + "person_000002_red_fat.gltf"
            };
            static PERSON_WHITE = {
                url: D.FileUrl + "person_000002_white.gltf"
            };
            static PERSON_WHITE_FAT = {
                url: D.FileUrl + "person_000002_white_fat.gltf"
            };
            static PERSON_YELLOW = {
                url: D.FileUrl + "person_000002_yellow.gltf"
            };
            static PERSON_YELLOW_FAT = {
                url: D.FileUrl + "person_000002_yellow_fat.gltf"
            };
            constructor(e, t, { lon: i, lat: r, id: n, name: s, scale: a, angle: o, height: l }) {
                super(e, {
                    url: t.url,
                    height: l,
                    lon: i,
                    lat: r,
                    id: n,
                    name: s,
                    scale: a,
                    angle: o
                })
            }
            destroy() { }
        }
        const z = window.Cesium
            , L = 52.35987755982988
            , k = 3.141592653589793
            , N = class {
                static BD09ToGCJ02(e, t) {
                    let i = +e - .0065
                        , r = +t - .006
                        , n = Math.sqrt(i * i + r * r) - 2e-5 * Math.sin(r * L)
                        , s = Math.atan2(r, i) - 3e-6 * Math.cos(i * L);
                    return [n * Math.cos(s), n * Math.sin(s)]
                }
                static GCJ02ToBD09(e, t) {
                    t = +t,
                        e = +e;
                    let i = Math.sqrt(e * e + t * t) + 2e-5 * Math.sin(t * L)
                        , r = Math.atan2(t, e) + 3e-6 * Math.cos(e * L);
                    return [i * Math.cos(r) + .0065, i * Math.sin(r) + .006]
                }
                static WGS84ToGCJ02(e, t) {
                    if (t = +t,
                        e = +e,
                        this.out_of_china(e, t))
                        return [e, t];
                    {
                        let i = this.delta(e, t);
                        return [e + i[0], t + i[1]]
                    }
                }
                static GCJ02ToWGS84(e, t) {
                    if (t = +t,
                        e = +e,
                        this.out_of_china(e, t))
                        return [e, t];
                    {
                        let i = this.delta(e, t);
                        return [2 * e - (e + i[0]), 2 * t - (t + i[1])]
                    }
                }
                static delta(e, t) {
                    let i = this.transformLng(e - 105, t - 35)
                        , r = this.transformLat(e - 105, t - 35);
                    const n = t / 180 * k;
                    let s = Math.sin(n);
                    s = 1 - .006693421622965943 * s * s;
                    const a = Math.sqrt(s);
                    return i = 180 * i / (6378245 / a * Math.cos(n) * k),
                        r = 180 * r / (6335552.717000426 / (s * a) * k),
                        [i, r]
                }
                static transformLng(e, t) {
                    let i = 300 + (e = +e) + 2 * (t = +t) + .1 * e * e + .1 * e * t + .1 * Math.sqrt(Math.abs(e));
                    return i += 2 * (20 * Math.sin(6 * e * k) + 20 * Math.sin(2 * e * k)) / 3,
                        i += 2 * (20 * Math.sin(e * k) + 40 * Math.sin(e / 3 * k)) / 3,
                        i += 2 * (150 * Math.sin(e / 12 * k) + 300 * Math.sin(e / 30 * k)) / 3,
                        i
                }
                static transformLat(e, t) {
                    let i = 2 * (e = +e) - 100 + 3 * (t = +t) + .2 * t * t + .1 * e * t + .2 * Math.sqrt(Math.abs(e));
                    return i += 2 * (20 * Math.sin(6 * e * k) + 20 * Math.sin(2 * e * k)) / 3,
                        i += 2 * (20 * Math.sin(t * k) + 40 * Math.sin(t / 3 * k)) / 3,
                        i += 2 * (160 * Math.sin(t / 12 * k) + 320 * Math.sin(t * k / 30)) / 3,
                        i
                }
                static out_of_china(e, t) {
                    return t = +t,
                        !((e = +e) > 73.66 && e < 135.05 && t > 3.86 && t < 53.55)
                }
                static transformWGS84ToCartesian(e, t, i) {
                    return t ? z.Cartesian3.fromDegrees(t.lng || t.lon, t.lat, t.alt = i || t.alt, z.Ellipsoid.WGS84) : z.Cartesian3.ZERO
                }
                static transformCartesianToWGS84(e, t) {
                    let i = z.Ellipsoid.WGS84.cartesianToCartographic(t);
                    return {
                        lng: z.Math.toDegrees(i.longitude),
                        lat: z.Math.toDegrees(i.latitude),
                        alt: i.height
                    }
                }
            }
            , G = class {
                constructor(e, t, i, r) {
                    if (!e)
                        throw new Error("viewer is required!");
                    this._viewer = e,
                        this._gltf = t,
                        this._handler = void 0,
                        this._defaultWidth = 15,
                        this._currentPick = void 0,
                        this._dStep = i,
                        this._rStep = r,
                        this._params = {
                            tx: 0,
                            ty: 0,
                            tz: 0,
                            heading: 0,
                            pitch: 0,
                            roll: 0,
                            scale: 1
                        },
                        this._coordArrows = void 0,
                        this._coordCircle = [],
                        this.initEvent()
                }
                get params() {
                    return this._params
                }
                initParam() {
                    this.removeAllTools();
                    let e = this._gltf;
                    this._viewer;
                    const t = this.returnGltfCentorDegree(e)
                        , i = this.returnGltfRotation(e);
                    return this._params.tx = t.lng,
                        this._params.ty = t.lat,
                        this._params.tz = t.alt,
                        this._params.heading = i.heading,
                        this._params.pitch = i.pitch,
                        this._params.roll = i.roll,
                        {
                            originDegree: t,
                            length: 50
                        }
                }
                returnGltfRotation(e) {
                    let t = e.modelMatrix
                        , i = Cesium.Transforms.eastNorthUpToFixedFrame(Cesium.Matrix4.getTranslation(t, new Cesium.Cartesian3), Cesium.Ellipsoid.WGS84, new Cesium.Matrix4)
                        , r = Cesium.Matrix4.multiply(Cesium.Matrix4.inverse(i, new Cesium.Matrix4), t, new Cesium.Matrix4)
                        , n = Cesium.Matrix4.getMatrix3(r, new Cesium.Matrix3)
                        , s = Cesium.Quaternion.fromRotationMatrix(n);
                    return Cesium.HeadingPitchRoll.fromQuaternion(s)
                }
                returnGltfCentor(e) {
                    let t = e.modelMatrix;
                    return new Cesium.Cartesian3(t[12], t[13], t[14])
                }
                returnGltfCentorDegree(e) {
                    let t = this.returnGltfCentor(e);
                    return N.transformCartesianToWGS84(this._viewer, t)
                }
                editRtation() {
                    const e = this.initParam();
                    this.createCircle(e.originDegree.lng, e.originDegree.lat, e.originDegree.alt, e.length)
                }
                createCircle(e, t, i, r) {
                    const n = [];
                    for (let e = 0; e <= 360; e += 3) {
                        const t = Math.sin(Cesium.Math.toRadians(e))
                            , i = r * Math.cos(Cesium.Math.toRadians(e))
                            , s = r * t;
                        n.push(new Cesium.Cartesian3(i, s, 0))
                    }
                    const s = Cesium.Transforms.eastNorthUpToFixedFrame(new Cesium.Cartesian3.fromDegrees(e, t, i))
                        , a = this.createAxisSphere("model_edit_zCircle", n, s, Cesium.Color.RED);
                    this._viewer.scene.primitives.add(a);
                    const o = this.createAxisSphere("model_edit_yCircle", n, s, Cesium.Color.BLUE);
                    this._viewer.scene.primitives.add(o);
                    let l = Cesium.Matrix3.fromRotationY(Cesium.Math.toRadians(90))
                        , h = Cesium.Matrix4.fromRotationTranslation(l);
                    Cesium.Matrix4.multiply(o.geometryInstances.modelMatrix, h, o.geometryInstances.modelMatrix);
                    const u = this.createAxisSphere("model_edit_xCircle", n, s, Cesium.Color.GREEN);
                    this._viewer.scene.primitives.add(u);
                    let c = Cesium.Matrix3.fromRotationX(Cesium.Math.toRadians(90))
                        , m = Cesium.Matrix4.fromRotationTranslation(c);
                    Cesium.Matrix4.multiply(u.geometryInstances.modelMatrix, m, u.geometryInstances.modelMatrix)
                }
                createAxisSphere(e, t, i, r) {
                    let n = new Cesium.Primitive({
                        geometryInstances: new Cesium.GeometryInstance({
                            id: e,
                            geometry: new Cesium.PolylineGeometry({
                                positions: t,
                                width: 5
                            }),
                            attributes: {
                                color: Cesium.ColorGeometryInstanceAttribute.fromColor(r)
                            }
                        }),
                        releaseGeometryInstances: !1,
                        appearance: new Cesium.PolylineColorAppearance({
                            translucent: !1
                        }),
                        modelMatrix: i
                    });
                    return n._name = e,
                        this._coordCircle.push(n),
                        n
                }
                onEdit(e) {
                    this._gltf.color = this._gltf.color.withAlpha(e ? .5 : 1),
                        this._gltf._allowPicking = !e
                }
                editTranslation() {
                    const e = this.initParam();
                    this.onEdit(!0);
                    const t = e.length;
                    let i = new Cesium.Cartesian3(t, t, t)
                        , r = this.returnGltfCentor(this._gltf)
                        , n = this.getTransPostion(r, i);
                    this.initLineArrow(e.originDegree, n, t)
                }
                updateLineArrow(e, t) {
                    this.removeCoordArrows(),
                        this._viewer;
                    const i = e.scale * e._boundingSphere.radius / .8;
                    let r = new Cesium.Cartesian3(i, i, i)
                        , n = this.returnGltfCentor(this._gltf)
                        , s = this.getTransPostion(n, r);
                    this.initLineArrow(t, s, i)
                }
                initEvent() {
                    const e = this
                        , t = this._viewer;
                    e._handler = new Cesium.ScreenSpaceEventHandler(t.scene.canvas),
                        e._handler.setInputAction((function (i) {
                                let r = t.scene.pick(i.position);
                                if (r && r.primitive && r.primitive._name && -1 != r.primitive._name.indexOf("model_edit")) {
                                    t.scene.screenSpaceCameraController.enableRotate = !1,
                                        e._currentPick = r.primitive,
                                        e._currentPick.width = 25;
                                    let n = t.scene.camera.pickEllipsoid(i.position, t.scene.globe.ellipsoid)
                                        , s = JSON.parse(JSON.stringify(e._gltf.modelMatrix))
                                        , a = 0
                                        , o = 0
                                        , l = 0
                                        , h = 0
                                        , u = 0
                                        , c = 0;
                                    if (n && Cesium.defined(n)) {
                                        a = 0,
                                            o = 0,
                                            l = 0,
                                            h = 0,
                                            u = 0,
                                            c = 0;
                                        const r = N.transformCartesianToWGS84(t, n);
                                        e._handler.setInputAction((function (n) {
                                                let m = t.scene.camera.pickEllipsoid(n.endPosition, t.scene.globe.ellipsoid);
                                                const d = N.transformCartesianToWGS84(t, m)
                                                    , p = n.endPosition.y - i.position.y
                                                    , C = n.endPosition.x - i.position.x;
                                                switch (e._currentPick._name) {
                                                    case "model_edit_xArrow":
                                                        a = d.lng - r.lng;
                                                        break;
                                                    case "model_edit_yArrow":
                                                        o = d.lat - r.lat;
                                                        break;
                                                    case "model_edit_zArrow":
                                                        l = -e._dStep * p;
                                                        break;
                                                    case "model_edit_xCircle":
                                                        h = e._rStep * p;
                                                        break;
                                                    case "model_edit_yCircle":
                                                        u = e._rStep * C;
                                                        break;
                                                    case "model_edit_zCircle":
                                                        c = e._rStep * C
                                                }
                                                e.updateModel(e._params, a, o, l, h, u, c, s)
                                            }
                                        ), Cesium.ScreenSpaceEventType.MOUSE_MOVE)
                                    }
                                    e._handler.setInputAction((function (i) {
                                            t.scene.screenSpaceCameraController.enableRotate = !0,
                                                e._currentPick.width = e._defaultWidth,
                                                e._currentPick = void 0,
                                                e._params.tx += a,
                                                e._params.ty += o,
                                                e._params.tz += l;
                                            let r = e.returnGltfRotation(e._gltf);
                                            e._params.heading = r.heading,
                                                e._params.pitch = r.pitch,
                                                e._params.roll = r.roll,
                                                e._handler.removeInputAction(Cesium.ScreenSpaceEventType.MOUSE_MOVE),
                                                e._handler.removeInputAction(Cesium.ScreenSpaceEventType.LEFT_UP)
                                        }
                                    ), Cesium.ScreenSpaceEventType.LEFT_UP)
                                }
                            }
                        ), Cesium.ScreenSpaceEventType.LEFT_DOWN)
                }
                updateModel(e, t, i, r, n, s, a, o) {
                    if (this._coordArrows) {
                        let n = new Cesium.HeadingPitchRoll(e.heading, e.pitch, e.roll)
                            , s = new Cesium.Cartesian3.fromDegrees(e.tx + t, e.ty + i, e.tz + r)
                            , a = Cesium.Transforms.headingPitchRollToFixedFrame(s, n, Cesium.Ellipsoid.WGS84, Cesium.Transforms.eastNorthUpToFixedFrame, new Cesium.Matrix4);
                        this._gltf.modelMatrix = a,
                            this.updateLineArrow(this._gltf, {
                                lng: e.tx + t,
                                lat: e.ty + i,
                                alt: e.tz + r
                            })
                    }
                    if (this._coordCircle) {
                        let e;
                        0 != n ? e = Cesium.Matrix3.fromRotationX(Cesium.Math.toRadians(n)) : 0 != s ? e = Cesium.Matrix3.fromRotationY(Cesium.Math.toRadians(s)) : 0 != a && (e = Cesium.Matrix3.fromRotationZ(Cesium.Math.toRadians(a))),
                            this._gltf.modelMatrix = e ? Cesium.Matrix4.multiplyByMatrix3(o, e, new Cesium.Matrix4) : this._gltf.modelMatrix
                    }
                }
                initLineArrow(e, t, i) {
                    const r = new Cesium.PolylineCollection
                        , n = [e.lng, e.lat, e.alt, t.lng, e.lat, e.alt]
                        , s = (this.darwArrow(r, "model_edit_xArrow", n, Cesium.Color.GREEN),
                        [e.lng, e.lat, e.alt, e.lng, t.lat, e.alt])
                        , a = (this.darwArrow(r, "model_edit_yArrow", s, Cesium.Color.BLUE),
                        [e.lng, e.lat, e.alt, e.lng, e.lat, t.alt]);
                    this.darwArrow(r, "model_edit_zArrow", a, Cesium.Color.RED),
                        this._coordArrows = this._viewer.scene.primitives.add(r),
                        this._coordArrows._name = "CoordAxis"
                }
                darwArrow(e, t, i, r) {
                    e.add({
                        positions: Cesium.Cartesian3.fromDegreesArrayHeights(i),
                        width: this._defaultWidth,
                        material: Cesium.Material.fromType(Cesium.Material.PolylineArrowType, {
                            color: r
                        })
                    })._name = t
                }
                getTransPostion(e, t) {
                    let i = Cesium.Transforms.eastNorthUpToFixedFrame(e)
                        , r = new Cesium.Matrix4;
                    Cesium.Matrix4.setTranslation(Cesium.Matrix4.IDENTITY, t, r);
                    let n = Cesium.Matrix4.multiply(i, r, i);
                    return Cesium.Matrix4.getTranslation(n, e),
                        N.transformCartesianToWGS84(this._viewer, e)
                }
                removeCoordArrows() {
                    this._coordArrows && (this._viewer.scene.primitives.remove(this._coordArrows),
                        this._coordArrows = void 0)
                }
                removeCoordCircle() {
                    this._coordCircle.forEach((e => {
                            this._viewer.scene.primitives.remove(e)
                        }
                    )),
                        this._coordCircle = []
                }
                removeAllTools() {
                    this.removeCoordArrows(),
                        this.removeCoordCircle()
                }
                destroy() {
                    this._gltf.currentPosition = [this._params.tx, this._params.ty, this._params.tz],
                        this.removeAllTools(),
                        this._handler.destroy(),
                        this.onEdit(!1)
                }
            }
        ;
        class U {
            constructor(e) {
                this.icy = e,
                    this.fenceList = [],
                    this.currentFence = [],
                    this.currentEntity = [],
                    this.currentState = !1,
                    this.currentPolyline,
                    this.currentPolygon
            }
            start() {
                this.currentState = !0;
                let e = this.icy.viewer.canvas.parentNode
                    , t = document.createElement("div");
                t.id = "menu",
                    t.style = "width:100px;position:fixed;left:20px;top:30px;z-index:99";
                let i = document.createElement("button");
                i.innerHTML = "完成绘制",
                    i.addEventListener("click", (() => {
                            this.sout(),
                                this.finish()
                        }
                    )),
                    t.appendChild(i),
                    e.appendChild(t)
                i.remove()
            }
            add(e, t, i, z) {
                // console.log(e, t, i, z, '10001');
                if (z < 0.1) {
                    z = 0.1
                }
                if (!this.currentState)
                    throw "绘制电子围栏请先调用start函数";
                let r;
                if (this.currentFence.push([e, t, i]),
                    r = this.addPoint(e, t, i, z),
                this.currentFence.length > 1) {
                    let e = Cesium.Cartesian3.fromDegreesArrayHeights(this.currentFence.flat());
                    this.currentPolyline ? this.currentPolyline.polyline.positions = e : this.currentPolyline = this.icy.viewer.entities.add({
                        name: '电子围栏',
                        polyline: {
                            positions: e,
                            width: 5,
                            height: 3,
                            maximumHeights: 10,
                            minimumHeights: 0,
                            material: new Cesium.Color.fromCssColorString("#00fffb"),
                            // clampToGround: !0
                        }
                    })
                }
                if (this.currentFence.length > 2) {
                    let het = z
                    let e = Cesium.Cartesian3.fromDegreesArrayHeights(this.currentFence.flat());
                    this.currentPolygon ? this.currentPolygon.polygon.hierarchy = e : this.currentPolygon = this.icy.viewer.entities.add({
                        polygon: {
                            hierarchy: e,
                            // material: Cesium.Color.RED,
                            material: new Cesium.Color.fromCssColorString("red").withAlpha(.5),
                            extrudedHeight: het,
                            height: Number(het + 0.1),
                        }
                    })
                }
                this.currentEntity.push(r)
            }
            back() {
                if (!this.currentState)
                    throw "请先调用start函数";
                this.currentFence.length = this.currentFence.length - 1,
                    this.icy.viewer.entities.remove(this.currentEntity[this.currentEntity.length - 1]),
                    this.currentEntity.length = this.currentEntity.length - 1,
                    this.update_Polygon(),
                    this.update_Polyline()
            }
            stop() {
                this.currentState ? (this.currentState = !1,
                0 != this.currentFence.length && this.fenceList.push(this.currentFence),
                    this.currentFence = []) : console.error("状态已经是停止状态")
            }
            finish() {
                this.currentEntity.forEach((e => this.icy.viewer.entities.remove(e))),
                    this.currentEntity = [],
                    this.icy.viewer.entities.remove(this.currentPolygon),
                    this.currentPolygon = void 0,
                    this.icy.viewer.entities.remove(this.currentPolyline),
                    this.currentPolyline = void 0;
                let e = this.currentFence.flat();
                e.push(...this.currentFence[0]);
                let t = this.icy.viewer.entities.add({
                    wall: {
                        positions: Cesium.Cartesian3.fromDegreesArrayHeights(e),
                        maximumHeights: new Array(e.length).fill(60),
                        minimunHeights: new Array(e.length).fill(10),
                        material: new Cesium.WallDiffuseMaterialProperty({
                            color: new Cesium.Color(1, 1, 0, 1)
                        })
                    }
                });
                this.currentFence.length = 0,
                    this.fenceList.push(t)
            }
            addPoint(e, t, i, z) {
                let r;
                return r = this.icy.viewer.entities.add({
                    position: Cesium.Cartesian3.fromDegrees(e, t, i),
                    point: {
                        pixelSize: 8,
                        extrudedHeight: z,
                        color: Cesium.Color.YELLOW,
                        disableDepthTestDistance: Number.POSITIVE_INFINITY
                    }
                }),
                    r
            }
            update_Polygon() {
                this.currentEntity.length < 3 ? (this.icy.viewer.entities.remove(this.currentPolygon),
                    this.currentPolygon = void 0) : this.currentPolygon.polygon.hierarchy = Cesium.Cartesian3.fromDegreesArrayHeights(this.currentFence.flat())
            }
            update_Polyline() {
                if (this.currentEntity.length < 2)
                    this.icy.viewer.entities.remove(this.currentPolyline),
                        this.currentPolyline = void 0;
                else {
                    let e = this.currentFence.flat();
                    this.currentPolyline.polyline.positions = Cesium.Cartesian3.fromDegreesArrayHeights(e)
                }
            }
            clear() {
                try {
                    this.finish()
                } catch (e) { }
                this.fenceList.map((e => {
                        this.icy.viewer.entities.remove(e)
                    }
                )),
                    this.fenceList = []
            }
            showDataSource(e, t, i) {
                if (!i) {
                    i = 'red'
                }
                let r = e.flat();
                r.push(...e[0]),
                    this.qiang = this.icy.viewer.entities.add({
                        wall: {
                            positions: Cesium.Cartesian3.fromDegreesArrayHeights(r),
                            maximumHeights: new Array(r.length).fill(t),
                            minimunHeights: new Array(r.length).fill(10),
                            material: new Cesium.WallDiffuseMaterialProperty({
                                color: new Cesium.Color.fromCssColorString(i).withAlpha(0.9)
                            })
                        }
                    })
            }
            show(e) {
                this.qiang.show = e
            }
            destroy() {
                this.icy.viewer.entities.remove(this.qiang),
                    this.qiang = void 0
            }
            sout() {
                console.log("本次您绘制的区域经纬度为"),
                    console.log(JSON.stringify(this.currentFence))
            }
        }
        class W {
            constructor(e, { name: t = null, width: i, positions: r, color: n }) {
                this.icy = e,
                    this.positions = r,
                    this.entity = e.viewer.entities.add({
                        name: t,
                        polyline: {
                            positions: Cesium.Cartesian3.fromDegreesArrayHeights(r.flat()),
                            width: i,
                            clampToGround: !1,
                            disableDepthTestDistance: 500000,//最高层级显示
                            // material: Cesium.Color.fromCssColorString(n),

                            material: new Cesium.PolylineGlowMaterialProperty({
                                color: Cesium.Color.fromCssColorString(n),
                                glowPower: 0.5,
                            }),
                            // material:new Cesium.PolylineTrailLinkMaterialProperty(Cesium.Color.CYAN, localStorage.getItem('setHttp')+'images/右箭头.png', 4000)
                            // material: new Cesium.PolylineCityLinkMaterialProperty({
                            //     image: localStorage.getItem('setHttp')+"images/摄像头1.png",
                            //     color: new Cesium.Color(3.0, 36.0, 64.0),
                            //     duration: 900,

                            //   })
                        }
                    })
            }
            setCurrentIndex(e) {
                // let t = [];
                let t = JSON.parse(JSON.stringify(this.positions))
                if (e == 1) {
                    t.splice(0, 1)
                }
                for (let i = 0; i < e; i++) {
                    // t.push(this.positions[i]);
                    t.splice(0, 1)
                }
                // console.log(t, 'guijj');
                this.entity.polyline.positions = new Cesium.CallbackProperty((() => Cesium.Cartesian3.fromDegreesArrayHeights(t.flat())), !1)
            }
            show(e) {
                this.entity.show = e
            }
            destroy() {
                this.icy.viewer.entities.remove(this.entity),
                    this.entity = void 0
            }
            // 动态线材质
        }

        class RT {
            constructor(e) {
                this.icy = e,
                    this.positions,
                    this.entity,
                    this.polylineArr = [],//点位数组
                    this.polylineArrBackups = [],//点位数组撤回备份
                    this.pointArr = [],//点位实体
                    this.num = 0,
                    this.label,
                    this.lastPosition = [],
                    this.maxDistance = 1000,//最大补点距离
                    this.completion = true
            }
            add(x, y, z) {//
                this.polylineArrBackups = JSON.parse(JSON.stringify(this.polylineArr))
                // z=0.5
                this.icy.viewer.scene.globe.depthTestAgainstTerrain = true
                this.num++
                this.polylineArr.push([x, y, z])
                this.positions = Cesium.Cartesian3.fromDegreesArrayHeights(this.polylineArr.flat());
                if (this.num == 1) {
                    this.entity = this.icy.viewer.entities.add({
                        name: 't',
                        polyline: {
                            positions: this.positions,
                            width: 5,
                            show: this.completion,
                            clampToGround: !1,
                            disableDepthTestDistance: 500000,//最高层级显示
                            // material: Cesium.Color.fromCssColorString(n),
                            material: new Cesium.PolylineGlowMaterialProperty({
                                color: Cesium.Color.fromCssColorString('blue'),
                                glowPower: 0.5,
                            }),
                        }
                    })
                    this.label = this.icy.viewer.entities.add({
                        name: e.type,
                        position: Cesium.Cartesian3.fromDegrees(x, y, z),
                        label: { //文字标签
                            text: '0m',
                            font: '500 26px Helvetica',// 15pt monospace
                            scale: 0.5,
                            show: this.completion,
                            style: Cesium.LabelStyle.FILL,
                            fillColor: new Cesium.Color.fromCssColorString("#54ff2b"),
                            pixelOffset: new Cesium.Cartesian2(0, -20), //偏移量
                            showBackground: true,
                            backgroundColor: new Cesium.Color.fromBytes(6, 30, 88, 125),
                            disableDepthTestDistance: Number.POSITIVE_INFINITY,//显示级别
                            distanceDisplayCondition: new Cesium.DistanceDisplayCondition(0.0, 100000),
                        }
                    });
                    this.createPoint([x, y, z])
                } else if (this.num >= 2) {
                    let aa1 = Cesium.Cartesian3.fromDegrees(this.polylineArr[this.polylineArr.length - 2][0], this.polylineArr[this.polylineArr.length - 2][1])
                    let aa2 = Cesium.Cartesian3.fromDegrees(this.polylineArr[this.polylineArr.length - 1][0], this.polylineArr[this.polylineArr.length - 1][1])
                    let arr = this.splitPointsBetweenCoordinates(aa1, aa2)
                    arr.splice(0, 1)
                    let last = this.polylineArr.splice(this.polylineArr.length - 1, 1)
                    arr.push(...last)
                    arr.forEach((i, n) => {
                        if (n < arr.length - 1) {
                            arr[n] = [Cartesian3_to_WGS84(i).lng, Cartesian3_to_WGS84(i).lat, z]
                        }
                        this.createPoint(arr[n])
                    });
                    this.lastPosition = JSON.parse(JSON.stringify(arr))
                    this.lastPosition.unshift(this.polylineArr[this.polylineArr.length - 1])
                    this.polylineArr.push(...arr)
                    // this.entity.polyline.positions = new Cesium.CallbackProperty((() => Cesium.Cartesian3.fromDegreesArrayHeights(this.polylineArr.flat())), !1)
                }
            }
            withdraw(red) {
                if (red) {
                    let num = this.polylineArr.length - 1
                    this.polylineArr.splice(num, 1)
                    this.pointArr.forEach((i, n) => {
                        this.icy.viewer.entities.remove(i)
                    });
                    this.pointArr = []
                    this.polylineArr.forEach(i => {
                        this.createPoint(i)
                    });
                } else {
                    if (this.pointArr.length >= 2) {
                        this.polylineArr = JSON.parse(JSON.stringify(this.polylineArrBackups))
                        // let num=this.polylineArr.length-1
                        // console.log(num);
                        // console.log(this.pointArr);
                        this.pointArr.forEach((i, n) => {
                            this.icy.viewer.entities.remove(i)
                        });
                        this.pointArr = []
                        this.polylineArr.forEach(i => {
                            this.createPoint(i)
                        });
                    }
                }
            }
            createPoint(e) {//创建节点
                let point = this.icy.viewer.entities.add({
                    position: Cesium.Cartesian3.fromDegrees(e[0], e[1], e[2]),
                    point: {
                        pixelSize: 8,
                        extrudedHeight: e[2],
                        color: Cesium.Color.YELLOW,
                        disableDepthTestDistance: Number.POSITIVE_INFINITY
                    }
                })
                this.pointArr.push(point)
            }
            splitPointsBetweenCoordinates(point1, point2) {//将经纬度两点间每隔5米分割一个点,返回分割后的数组
                const positions = [];
                const distance = Cesium.Cartesian3.distance(point1, point2); // 计算两点之间的距离
                if (distance > this.maxDistance || !this.completion) {
                    return positions
                }
                const numPoints = distance / 5; // 计算分割后的点的数量
                const step = 1 / numPoints; // 计算步长
                // 通过插值计算每个分割点的位置,并将其添加到位置数组中
                for (let i = 0; i <= numPoints; i++) {
                    const position = Cesium.Cartesian3.lerp(point1, point2, i * step, new Cesium.Cartesian3());
                    positions.push(position);
                }
                return positions;
            }
            setCompletion(e) {//是否补全点,控制线条显示隐藏
                if (this.pointArr.length != 0) {
                    this.completion = e
                    this.show(e)
                }
            }
            moveline(e) {//鼠标移动,线条跟随,计算距离
                if (this.num >= 1 && this.completion) {
                    let t = JSON.parse(JSON.stringify(this.polylineArr))
                    t[t.length - 1][2] = 1
                    let arr = [t[t.length - 1]]
                    arr.push([e.lng, e.lat, 1])
                    let aa1 = Cesium.Cartesian3.fromDegrees(arr[0][0], arr[0][1])
                    let aa2 = Cesium.Cartesian3.fromDegrees(arr[1][0], arr[1][1])
                    const distance = Cesium.Cartesian3.distance(aa1, aa2);
                    if (distance >= this.maxDistance) {
                        this.label.label.fillColor = new Cesium.Color.fromCssColorString("#ff2b2b")
                    } else {
                        this.label.label.fillColor = new Cesium.Color.fromCssColorString("#54ff2b")
                    }
                    this.label.label.text = distance.toFixed(2) + 'm'
                    this.label.position = Cesium.Cartesian3.fromDegrees(e.lng, e.lat, 1)
                    this.entity.polyline.positions = new Cesium.CallbackProperty((() => Cesium.Cartesian3.fromDegreesArrayHeights(arr.flat())), !1)
                }
            }
            GETposition() {
                return this.lastPosition
            }
            show(e) {
                this.entity.show = e
                this.label.show = e
            }
            destroy() {
                this.pointArr.forEach((i, n) => {
                    this.icy.viewer.entities.remove(i)
                });
                this.icy.viewer.entities.remove(this.entity),
                    this.entity = void 0
                this.icy.viewer.entities.remove(this.label),
                    this.label = void 0
            }
        }
        function WGS84_to_Cartesian3(point) {
            var car33 = Cesium.Cartesian3.fromDegrees(point.lng, point.lat, point.alt);
            var x = car33.x;
            var y = car33.y;
            var z = car33.z;
            return { x: x, y: y, z: z };
        }
        function Cartesian3_to_WGS84(point) {
            var cartesian33 = new Cesium.Cartesian3(point.x, point.y, point.z);
            var cartographic = Cesium.Cartographic.fromCartesian(cartesian33);
            var lat = Cesium.Math.toDegrees(cartographic.latitude);
            var lng = Cesium.Math.toDegrees(cartographic.longitude);
            var alt = cartographic.height;
            return { lng: lng, lat: lat, alt: alt };
        }
        class EW {
            constructor(e, { id, title, positions: r, color: n, height: h }) {
                this.icy = e
                this.WGS84_to_Cartesian3 = WGS84_to_Cartesian3
                this.Cartesian3_to_WGS84 = Cartesian3_to_WGS84
                this.entity = this.icy.viewer.entities.add({
                    name: '四色图',
                    id: id + '-06',
                    polygon: {
                        hierarchy: Cesium.Cartesian3.fromDegreesArrayHeights(r.flat()),
                        material: Cesium.Color.fromCssColorString(n).withAlpha(0.5),
                        extrudedHeight: h,
                        outline: true,//设置指定box是否有轮廓的Property 默认false
                        outlineColor: Cesium.Color.fromCssColorString('#ffffff'), //设置轮廓线
                    }
                })
                var polyPositions = this.entity.polygon.hierarchy.getValue(Cesium.JulianDate.now()).positions;
                var polyCenter = Cesium.BoundingSphere.fromPoints(polyPositions).center;//中心点
                let wgs84Center = this.Cartesian3_to_WGS84(polyCenter)
                wgs84Center.alt = h
                polyCenter = this.WGS84_to_Cartesian3(wgs84Center);
                this.entity.position = polyCenter;
                this.entity.label = {
                    text: title,
                    fillColor: new Cesium.Color.fromCssColorString('#fff'),
                    backgroundColor: new Cesium.Color.fromCssColorString('#000000e4'),
                    font: 'normal 32px MicroSoft YaHei',
                    showBackground: true,
                    scale: 0.5,
                    show: false,
                    horizontalOrigin: Cesium.HorizontalOrigin.LEFT_CLICK,
                    verticalOrigin: Cesium.VerticalOrigin.BOTTOM,
                    disableDepthTestDistance: Number.POSITIVE_INFINITY,
                    // disableDepthTestDistance: 10000.0,
                    outline: true,//设置指定box是否有轮廓的Property 默认false
                    outlineColor: Cesium.Color.fromCssColorString('#ffffff'), //设置轮廓线
                }
            }
            show(e) {
                this.entity.show = e
            }
            destroy() {
                this.icy.viewer.entities.remove(this.entity),
                    this.entity = void 0
            }
        }
        class j {
            constructor(e) {
                this.viewer = e.viewer,
                    this.icy = e,
                    this.entity = null,
                    this.entity1 = null,
                    this.timer = null
            }
            add(e, t, i, img, id) {
                this.entity = this.viewer.entities.add({
                    position: Cesium.Cartesian3.fromDegrees(e[0], e[1], e[2]),
                    name: '圆锥',
                    id: id + '-07',
                    cylinder: {
                        length: i.height, // 设置圆锥的底面直径,因为圆锥没有底部,所以长度为半径的两倍
                        topRadius: 0, // 设置圆锥的顶点到底面的距离(即圆锥的高度)
                        bottomRadius: i.width, // 设置圆锥的底面半径为0,即圆锥没有底部
                        disableDepthTestDistance: 500000,//最高层级显示
                        material: new Cesium.CircleRippleMaterialProperty({
                            color: new Cesium.Color.fromCssColorString(t),
                            speed: 10.0,
                            count: 3,
                            gradient: 0.5
                        }),
                    },
                })
                let n = new Image;
                n.src = img.toDataURL("image/jpg")
                n.style.borderRadius = '20px'
                this.entity1 = this.viewer.entities.add({
                    name: "聚集铭牌",
                    id: id + '-0701',
                    position: Cesium.Cartesian3.fromDegrees(e[0], e[1], eval(e[2] + i.height / 2)),
                    billboard: {
                        image: n,
                        show: true,
                        sizeInMeters: false, //图像的尺寸被指定成图像实际的尺寸
                        scaleByDistance: new Cesium.NearFarScalar(0, 0.5, 10000000, 0.5),//缩放倍数
                        disableDepthTestDistance: Number.POSITIVE_INFINITY,
                        horizontalOrigin: Cesium.HorizontalOrigin.CENTER,
                        verticalOrigin: Cesium.VerticalOrigin.BOTTOM,
                        // disableDepthTestDistance: 500000,//最高层级显示
                        scale: 1
                    }
                })
                this.animate()
            }
            animate() {
                let fl = 0
                this.timer = setInterval(() => {
                    if (this.entity1.billboard.scale >= 1.5) {
                        fl = 1
                    } else if (this.entity1.billboard.scale <= 1) {
                        fl = 0
                    }
                    if (fl == 0) {
                        this.entity1.billboard.scale += 0.05
                    } else {
                        this.entity1.billboard.scale -= 0.05
                    }
                }, 50)
            }
            show(e) {
                this.entity.show = e
                this.entity1.show = e
                if (e) {
                    this.animate()
                } else {
                    clearInterval(this.timer)
                }
            }
            destroy() {
                clearInterval(this.timer)
                this.icy.viewer.entities.remove(this.entity),
                    this.entity = void 0

                this.icy.viewer.entities.remove(this.entity1),
                    this.entity1 = void 0
            }
        }
        class H {
            static {
                function e() {
                    I.update(), requestAnimationFrame(e)
                }
                e()
            }
            constructor(e) {
                this.icy = e,
                    this.entity,
                    this.entity1,
                    this.entity2,
                    this.timer = null
            }
            loadCanvas(e, { lon: t, lat: i, height: r, id: id, url: url, floor: f, isCar: q }) {
                let n = new Image;
                n.src = e.toDataURL("image/jpg")
                this.entity1 = this.icy.viewer.entities.add({
                    idr: id,
                    floor: f,
                    isCar: q,
                    name: "告警",
                    show1: true,
                    position: Cesium.Cartesian3.fromDegrees(t, i, r),
                    billboard: {
                        // image:new Cesium.GifImageProperty({
                        //     url: localStorage.getItem('setHttp')+'images/告警.gif'
                        // }),//加载gif图片
                        image: localStorage.getItem('setHttp') + 'images/警告.png',
                        width: 35,
                        height: 35,
                        show: true,
                        pixelOffset: new Cesium.Cartesian2(-15, -25), //偏移量
                        horizontalOrigin: Cesium.HorizontalOrigin.LEFT,
                        verticalOrigin: Cesium.VerticalOrigin.BOTTOM,
                        disableDepthTestDistance: 5000001,//最高层级显示
                        scaleByDistance: new Cesium.NearFarScalar(0, 0.8, 10000000, 0.8),//缩放倍数
                        scale: 1,

                    },
                })
                // this.entity2 = this.icy.viewer.entities.add({
                //     idr: id,
                //     name: "无信号",
                //     show1: true,
                //     position: Cesium.Cartesian3.fromDegrees(t, i, r),
                //     billboard: {
                //         image: localStorage.getItem('setHttp') + 'images/无信号.png',
                //         width: 36,
                //         height: 26,
                //         show: true,
                //         pixelOffset: new Cesium.Cartesian2(-18, -35), //偏移量
                //         disableDepthTestDistance: Number.POSITIVE_INFINITY,
                //         horizontalOrigin: Cesium.HorizontalOrigin.LEFT,
                //         verticalOrigin: Cesium.VerticalOrigin.BOTTOM,
                //         disableDepthTestDistance: 500000,//最高层级显示
                //         scale: 1,
                //         distanceDisplayCondition: new Cesium.DistanceDisplayCondition(
                //             5000,
                //             100000
                //           )
                //     },
                // })
                this.entity2 = this.icy.viewer.entities.add({
                    idr: id,
                    id: id + '01',
                    floor: f,
                    isCar: q,
                    name: "头像",
                    show1: true,
                    position: Cesium.Cartesian3.fromDegrees(t, i, r),
                    billboard: {
                        image: url,
                        width: 26,
                        height: 26,
                        show: true,
                        pixelOffset: new Cesium.Cartesian2(-13, 30), //偏移量
                        horizontalOrigin: Cesium.HorizontalOrigin.LEFT,
                        verticalOrigin: Cesium.VerticalOrigin.BOTTOM,
                        disableDepthTestDistance: 500000,//最高层级显示
                        scale: 1,
                        distanceDisplayCondition: new Cesium.DistanceDisplayCondition(350, 1000000),
                        sizeInMeters: false, //图像的尺寸被指定成图像实际的尺寸
                        scaleByDistance: new Cesium.NearFarScalar(0, 0.9, 10000000, 0.9),//缩放倍数
                    },
                })
                this.entity = this.icy.viewer.entities.add({
                    id: id,
                    floor: f,
                    isCar: q,
                    name: "铭牌",
                    typer: false,
                    position: Cesium.Cartesian3.fromDegrees(t, i, r),
                    billboard: {
                        image: n,
                        show: true,
                        sizeInMeters: false, //图像的尺寸被指定成图像实际的尺寸
                        scaleByDistance: new Cesium.NearFarScalar(0, 0.5, 10000000, 0.5),//缩放倍数
                        horizontalOrigin: Cesium.HorizontalOrigin.CENTER,
                        verticalOrigin: Cesium.VerticalOrigin.BOTTOM,
                        disableDepthTestDistance: 500000,//最高层级显示
                        scale: 1
                    }
                })
            }
            uopdateImg(e, type, floor) {
                let t = new Image;
                t.src = e.toDataURL("image/jpg"),
                    this.entity.billboard.image = t
                this.entity.typer = type
                this.entity.floor = floor
                this.entity1.floor = floor
                this.entity2.floor = floor
            }
            move(e, t, i) {
                this.entity.position = Cesium.Cartesian3.fromDegrees(e, t, i)
                this.entity1.position = Cesium.Cartesian3.fromDegrees(e, t, i)
                this.entity2.position = Cesium.Cartesian3.fromDegrees(e, t, i)
            }
            animationMove(e, t, i, r) {
                if (!this.entity || !this.entity.position)
                    throw "还没有对象呢!!";
                let n = this.entity.position, n1 = this.entity1.position, n2 = this.entity2.position
                    , s = Cesium.Cartesian3.fromDegrees(e, t, i)
                    , a = new I.Tween({
                    x: n._value.x,
                    y: n._value.y,
                    z: n._value.z
                }), b = new I.Tween({
                    x: n1._value.x,
                    y: n1._value.y,
                    z: n1._value.z
                }), c = new I.Tween({
                    x: n2._value.x,
                    y: n2._value.y,
                    z: n2._value.z
                });
                a.to({
                    x: s.x,
                    y: s.y,
                    z: s.z
                }, r),
                    a.onUpdate((({ x: e, y: t, z: i }) => {
                            let r = new Cesium.Cartesian3(e, t, i);
                            if (!this.entity || !this.entity.position) {
                                //console.log('触发移动,但未找到实体');
                                return
                            } else {
                                if (this.entity.position == null || !this.entity.position) {
                                    //console.log('触发移动,但未找到实体');
                                    return
                                }
                                this.entity.position = r
                            }
                        }
                    )),
                    a.start()
                b.to({
                    x: s.x,
                    y: s.y,
                    z: s.z
                }, r),
                    b.onUpdate((({ x: e, y: t, z: i }) => {
                            let r = new Cesium.Cartesian3(e, t, i);
                            if (!this.entity1 || !this.entity1.position) {
                                //console.log('触发移动,但未找到实体');
                                return
                            } else {
                                if (this.entity1.position == null || !this.entity1.position) {
                                    //console.log('触发移动,但未找到实体');
                                    return
                                }
                                this.entity1.position = r
                            }
                        }
                    )),
                    b.start()
                c.to({
                    x: s.x,
                    y: s.y,
                    z: s.z
                }, r),
                    c.onUpdate((({ x: e, y: t, z: i }) => {
                            let r = new Cesium.Cartesian3(e, t, i);
                            if (!this.entity2 || !this.entity2.position) {
                                //console.log('触发移动,但未找到实体');
                            } else {
                                if (this.entity2.position == null || !this.entity2.position) {
                                    //console.log('触发移动,但未找到实体');
                                }
                                this.entity2.position = r
                            }
                        }
                    )),
                    c.start()
            }
            show(e) {
                this.entity.show = e
                if (!e) {
                    this.entity1.show = e
                    this.entity2.show = e
                } else {
                    if (this.entity1.show1) {
                        this.entity1.show = e
                    }
                    // if (this.entity2.show1) {
                    //     this.entity2.show = e
                    // }
                }
            }
            showAlarm(e) {
                this.entity1.show = e
                this.entity1.show1 = e
            }
            showSignal(e) {
                this.entity2.show = e
                this.entity2.show1 = e
            }
            animate() {
                let fl = 0
                this.timer = setInterval(() => {
                    if (this.entity1.billboard.scale >= 1.5) {
                        fl = 1
                    } else if (this.entity1.billboard.scale <= 1) {
                        fl = 0
                    }
                    if (fl == 0) {
                        this.entity1.billboard.scale += 0.05
                    } else {
                        this.entity1.billboard.scale -= 0.05
                    }
                }, 50)
            }
            destroy() {
                this.icy.viewer.entities.remove(this.entity),
                    this.entity = void 0

                this.icy.viewer.entities.remove(this.entity1),
                    this.entity1 = void 0

                this.icy.viewer.entities.remove(this.entity2),
                    this.entity2 = void 0
            }
        }
        class JZ {
            static {
                function e() {
                    I.update(), requestAnimationFrame(e)
                }
                e()
            }
            constructor(e) {
                this.icy = e,
                    this.entity,
                    this.entity1,
                    this.entity2
            }
            loadCanvas(e, { lon: t, lat: i, height: r }) {
                let url = localStorage.getItem('setHttp') + 'images/区域.png'
                r = Number(r)
                this.entity = this.icy.viewer.entities.add({
                    name: e.name,
                    position: Cesium.Cartesian3.fromDegrees(t, i, Number(r + 50)),
                    // 图标
                    billboard: {
                        image: url,
                        width: 30,
                        height: 30,
                    },
                    label: {
                        //文字标签
                        text: e.text,
                        font: '18px sans-serif',
                        style: Cesium.LabelStyle.FILL,
                        // 对齐方式(水平和竖直)
                        horizontalOrigin: Cesium.HorizontalOrigin.LEFT,
                        verticalOrigin: Cesium.VerticalOrigin.CENTER,
                        pixelOffset: new Cesium.Cartesian2(15, -2),
                        showBackground: true,
                        backgroundColor: new Cesium.Color.fromCssColorString("#022c8d50").withAlpha(0.9),
                        //   backgroundColor: new Cesium.Color.fromBytes(6, 30, 88, 125),

                    },
                });

                // 先画线后画点,防止线压盖点
                let linePositions = [];
                linePositions.push(new Cesium.Cartesian3.fromDegrees(t, i, r));
                linePositions.push(new Cesium.Cartesian3.fromDegrees(t, i, Number(r + 50)));
                this.entity1 = this.icy.viewer.entities.add({
                    name: e.name,
                    polyline: {
                        positions: linePositions,
                        height: 50,
                        width: 1.5,
                        material: e.color,
                    }
                })

                // 画点
                this.entity2 = this.icy.viewer.entities.add({
                    name: e.name,
                    // 给初始点位设置一定的离地高度,否者会被压盖
                    position: Cesium.Cartesian3.fromDegrees(t, i, r),
                    point: {
                        color: e.color,
                        pixelSize: 15,
                    }
                })
            }
            move(e, t, i) {
                this.entity.position = Cesium.Cartesian3.fromDegrees(e, t, i)
                this.entity1.position = Cesium.Cartesian3.fromDegrees(e, t, i)
                this.entity2.position = Cesium.Cartesian3.fromDegrees(e, t, i)
            }
            show(e) {
                this.entity.show = e
                this.entity1.show = e
                this.entity2.show = e
            }
            animate() {
                this.entity.billboard.scale > 1.2 ? this.entity.billboard.scale = 1 : this.entity.billboard.scale += .002
            }
            destroy() {
                this.icy.viewer.entities.remove(this.entity),
                    this.entity = void 0

                this.icy.viewer.entities.remove(this.entity1),
                    this.entity1 = void 0

                this.icy.viewer.entities.remove(this.entity2),
                    this.entity2 = void 0
            }
        }

        class PL {
            static {
                function e() {
                    I.update(), requestAnimationFrame(e)
                }
                e()
            }
            constructor(e) {
                this.icy = e,
                    this.entity
            }
            loadCanvas(e) {
                this.entity = this.icy.viewer.entities.add({
                    parent: e.parent,
                    name: e.type,
                    id: e.idr,
                    title: e.title,
                    coor: e.coor,
                    _icy: {
                        lon: e.lon, lat: e.lat, alt: e.alt
                    },
                    position: Cesium.Cartesian3.fromDegrees(e.lon, e.lat, e.alt),
                    label: { //文字标签
                        text: e.name,
                        font: '500 28px Helvetica',// 15pt monospace
                        scale: 0.5,
                        show: e.textShow,
                        style: Cesium.LabelStyle.FILL,
                        fillColor: Cesium.Color.WHITE,
                        pixelOffset: new Cesium.Cartesian2(0, -(e.size.h / 2 + 13)), //偏移量
                        showBackground: true,
                        backgroundColor: new Cesium.Color.fromCssColorString('#000000ba'),
                        disableDepthTestDistance: 600000,//显示级别
                        distanceDisplayCondition: new Cesium.DistanceDisplayCondition(0.0, 100000),
                    },
                    billboard: {
                        image: e.url,
                        width: e.size.w,
                        height: e.size.h,
                        show: true,
                        horizontalOrigin: Cesium.HorizontalOrigin.CENTER,
                        verticalOrigin: Cesium.VerticalOrigin.BOTTOM,
                        disableDepthTestDistance: 600000,
                        distanceDisplayCondition: new Cesium.DistanceDisplayCondition(0.0, 100000),
                        scale: 0.5,
                    },
                });
            }
            move(e, t, i) {
                this.entity.position = Cesium.Cartesian3.fromDegrees(e, t, i)
            }
            show(e) {
                this.entity.show = e
            }
            animate() {
                this.entity.billboard.scale > 1.2 ? this.entity.billboard.scale = 1 : this.entity.billboard.scale += .002
            }
            destroy() {
                this.icy.viewer.entities.remove(this.entity),
                    this.entity = void 0
            }
        }
        Cesium.Ion.defaultAccessToken = "eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiIzNzFlNTg1MC0wOTA0LTQzYzYtOTBjZi05MjIzZjU2NTkzZGQiLCJpZCI6MTE4ODE3LCJpYXQiOjE2NzE1MDY2NjF9.yGR3CbS6VQp2s6Y9NHWOIKq8qKL0sWLZZBZ9eP02Ags",
            CustomCesium = t
    }
)();