var CustomCesium; (() => { "use strict"; var e = { d: (t, i) => { for (var r in i) e.o(i, r) && !e.o(t, r) && Object.defineProperty(t, r, {enumerable: !0, get: i[r]}) }, o: (e, t) => Object.prototype.hasOwnProperty.call(e, t), r: e => { "undefined" != typeof Symbol && Symbol.toStringTag && Object.defineProperty(e, Symbol.toStringTag, {value: "Module"}), Object.defineProperty(e, "__esModule", {value: !0}) } }, t = {}; e.r(t), e.d(t, { BulletinBoard: () => k, Carmer: () => s, EarlyWarning: () => z, EditGltf: () => A, Enclosure: () => O, GroupModel: () => T, HumanModel: () => P, Line: () => F, Model: () => E, ModelDrag: () => x, Mouse: () => o, Radar: () => L, Scene: () => n, Tiles3D: () => a }); class i { constructor(e) { this._definitionChanged = new Cesium.Event, this._color = void 0, this.color = e.color } get isConstant() { return !1 } get definitionChanged() { return this._definitionChanged } getType(e) { return Cesium.Material.WallDiffuseMaterialType } getValue(e, t) { return Cesium.defined(t) || (t = {}), t.color = Cesium.Property.getValueOrDefault(this._color, e, Cesium.Color.RED, t.color), t } equals(e) { return this === e || e instanceof i && Cesium.Property.equals(this._color, e._color) } } class r { constructor() { } static tileXYToQuadKey(e, t, i) { for (var r = "", n = i; n >= 0; --n) { var s = 1 << n, a = 0; 0 != (e & s) && (a |= 1), 0 != (t & s) && (a |= 2), r += a } return "0" === r[0] && (r = r.substr(1)), r } static Cartesian3ToWGS84(e, t) { var i = e.scene.globe.ellipsoid.cartesianToCartographic(t); return [Cesium.Math.toDegrees(i.longitude), Cesium.Math.toDegrees(i.latitude), i.height] } static } Cesium.WebMercatorTilingScheme; class n { static google_mapResources = new Cesium.UrlTemplateImageryProvider({ url: "https://mt1.google.com/vt/lyrs=s&x={x}&y={y}&z={z}", credit: "谷歌影像服务" }); static tiandi_mapResources = new Cesium.UrlTemplateImageryProvider({ url: "https://ecn.t{s}.tiles.virtualearth.net/tiles/a{q}.jpeg?n=z&g=11404", subdomains: ["0", "1", "2", "3"], tilingScheme: new Cesium.WebMercatorTilingScheme, customTags: { q: function (e, t, i, n) { return r.tileXYToQuadKey(t, i, n) } }, minimumLevel: 3, maximumLevel: 19 }); static gaode_mapResources = new Cesium.UrlTemplateImageryProvider({ url: "https://webst02.is.autonavi.com/appmaptile?style=6&x={x}&y={y}&z={z}", minimumLevel: 3, maximumLevel: 18 }); constructor(e, t, i, r) { if (this.icy = {viewer: void 0, name: t}, 1 == i) { let t = new Cesium.UrlTemplateImageryProvider({ url: r, fileExtension: "png", minimumLevel: 0, maximumLevel: 19, tilingScheme: new Cesium.WebMercatorTilingScheme }); this.init(e, t, 50) } 2 == i && this.init(e, n.google_mapResources, 50), 3 == i && this.init(e, n.tiandi_mapResources, 50), 4 == i && this.init(e, n.gaode_mapResources, 50), 5 == i && this.init(e, void 0, 50) } getIcy() { return this.icy } init(e, t, i = 50) { this.icy.viewer = new Cesium.Viewer(e, { targetFrameRate: i, imageryProvider: t, animation: !1, timeline: !1, geocoder: !1, homeButton: !1, sceneModePicker: !1, baseLayerPicker: !1, navigationHelpButton: !1, fullscreenButton: !1 }), this.icy.viewer.scene.mode, Cesium.SceneMode.COLUMBUS_VIEW, this.icy.viewer.scene.screenSpaceCameraController.enableTilt = !0, this.icy.viewer._cesiumWidget._creditContainer.style.display = "none", this.icy.viewer.scene.globe.depthTestAgainstTerrain = !0, this.icy.viewer.scene.sampleHeightSupported || window.alert("浏览器不支持 sampleHeight."), this.icy.viewer.scene.pickPositionSupported || window.alert("不支持深度纹理,无法绘制多边形,地形开挖功能无法使用!"), this.icy.viewer.scene.globe.enableLighting = !1, this.icy.viewer.shadows = !1, this.icy.viewer.scene.globe.fillHighlightColor = 1, this.icy.viewer.scene.postProcessStages.fxaa.enabled = !0, this.fPSShow(!0), this.initMaterial(); } fPSShow(e) { this.icy.viewer.scene.debugShowFramesPerSecond = e } destroy() { this.icy.iewer.destroy(), this.icy = void 0 } initMaterial() { Cesium.WallDiffuseMaterialProperty || (Object.defineProperties(i.prototype, {color: Cesium.createPropertyDescriptor("color")}), Cesium.WallDiffuseMaterialProperty = i, Cesium.Material.WallDiffuseMaterialProperty = "WallDiffuseMaterialProperty", Cesium.Material.WallDiffuseMaterialType = "WallDiffuseMaterialType", Cesium.Material.WallDiffuseMaterialSource = "\n uniform vec4 color;\n czm_material czm_getMaterial(czm_materialInput materialInput){\n czm_material material = czm_getDefaultMaterial(materialInput);\n vec2 st = materialInput.st;\n material.diffuse = color.rgb * 2.0;\n material.alpha = color.a * (1.0 - fract(st.t)) * 0.8;\n return material;\n } \n ", Cesium.Material._materialCache.addMaterial(Cesium.Material.WallDiffuseMaterialType, { fabric: { type: Cesium.Material.WallDiffuseMaterialType, uniforms: {color: new Cesium.Color(1, 0, 0, 1)}, source: Cesium.Material.WallDiffuseMaterialSource }, translucent: function (e) { return !0 } })) } } class s { constructor(e) { this.icy = e } flyTo({maxHeight: e, time: t, position: i, angle: r}) { 3 == i.length ? (e || (e = 10), t && 0 != t || (t = 3), this.icy.viewer.camera.flyTo({ destination: Cesium.Cartesian3.fromDegrees(i[0], i[1], i[2]), duration: t, maximumHeight: e, orientation: { heading: Cesium.Math.toRadians(r[0]), pitch: Cesium.Math.toRadians(r[1]), roll: Cesium.Math.toRadians(r[2]) } })) : console.log("相机飞行请传入经纬高") } flyToInfo({maxHeight: e, time: t, position: i, angle: r}) { 3 == i.length ? (e || (e = 10), t && 0 != t || (t = 3), this.icy.viewer.camera.flyTo({ destination: new Cesium.Cartesian3(i[0], i[1], i[2]), duration: t, maximumHeight: e, orientation: {heading: r.heading, pitch: r.pitch, roll: r.roll} })) : console.log("相机飞行请传入经纬高") } teleporting(e) { if (6 != e.length) throw"相机跳转参数错误,请检查传入参数"; icy.viewer.camera.setView({ destination: {x: e[0], y: e[1], z: e[2]}, orientation: {heading: e[3], pitch: e[4], roll: e[5]} }) } follow({angle: e, targetPoint: t, distance: i}, r) { let n = turf.point([t[0], t[1]]), s = -e[0], a = turf.rhumbDestination(n, i, s, {units: "kilometers"}); this.flyTo({ maxHeight: 20, time: r, position: [a.geometry.coordinates[0], a.geometry.coordinates[1], t[2]], angle: e }) } getgGsture() { console.log("当前相机姿态输出"); let e = this.icy.viewer.camera.heading, t = this.icy.viewer.camera.pitch, i = this.icy.viewer.camera.roll, r = this.icy.viewer.camera.positionWC; console.log(`destination:{x:${r.x},y:${r.y},z:${r.z}},orientation:{heading:${e},pitch:${t},roll:${i}}`) } changeView(e) { if ("2D" == e) { let e = this.getCenterPoint(this.icy.viewer); this.icy.viewer.scene.camera.flyTo({ destination: Cesium.Cartesian3.fromDegrees(e[0], e[1], 2e3), orientation: { heading: this.icy.viewer.scene.camera.heading, pitch: Cesium.Math.toRadians(-90), roll: 0 } }), this.icy.viewer.scene.screenSpaceCameraController.enableTilt = !1 } if ("3D" == e) { let e = 0, t = setInterval((() => { e += 5, this.icy.viewer.scene.camera.moveDown(5), e >= 2e3 && (clearInterval(t), setTimeout((() => { this.icy.viewer.scene.camera.flyTo({ destination: this.icy.viewer.scene.camera.positionWC, orientation: { heading: this.icy.viewer.scene.camera.heading, pitch: Cesium.Math.toRadians(-45), roll: 0 } }) }), 100)) })); this.icy.viewer.scene.screenSpaceCameraController.enableTilt = !0 } } getCenterPoint(e) { let t = e.camera.pickEllipsoid(new Cesium.Cartesian2(e.canvas.clientWidth / 2, e.canvas.clientHeight / 2)), i = Cesium.Ellipsoid.WGS84.cartesianToCartographic(t); return [180 * i.longitude / Math.PI, 180 * i.latitude / Math.PI] } getBottomCenterPoint(e) { let t = e.camera.pickEllipsoid(new Cesium.Cartesian2(e.canvas.clientWidth / 2, e.canvas.clientHeight)), i = Cesium.Ellipsoid.WGS84.cartesianToCartographic(t); return [180 * i.longitude / Math.PI, 180 * i.latitude / Math.PI] } } class a { constructor(e, t, i = 0) { this.icy = e, this.tileset = e.viewer.scene.primitives.add(new Cesium.Cesium3DTileset({ url: t, show: !0 })), this.tileset.readyPromise.then((e => { this.tileset = e, this.setHeight(i) })) } show(e) { this.tileset.show = e } setHeight(e = 0) { const t = this.tileset.boundingSphere, i = Cesium.Cartographic.fromCartesian(t.center), r = Cesium.Cartesian3.fromRadians(i.longitude, i.latitude, 0), n = Cesium.Cartesian3.fromRadians(i.longitude, i.latitude, e), s = Cesium.Cartesian3.subtract(n, r, new Cesium.Cartesian3); this.tileset.modelMatrix = Cesium.Matrix4.fromTranslation(s) } look() { this.icy.viewer.zoomTo(this.tileset) } destroy() { this.tileset.destroy(), this.tileset = void 0 } } class o { constructor(e) { this.icy = e, this.billboard = void 0 } mouseMOVE(e) { new Cesium.ScreenSpaceEventHandler(this.icy.viewer.scene.canvas).setInputAction((t => { if (!this.icy.viewer.scene.pick(t.endPosition)) return this.billboard && (this.icy.viewer.canvas.style.cursor = "default", this.billboard.scale = void 0, this.billboard = void 0), void e(!1) }), Cesium.ScreenSpaceEventType.MOUSE_MOVE) } mouseLeft(e) { new Cesium.ScreenSpaceEventHandler(this.icy.viewer.scene.canvas).setInputAction((t => { let i = this.icy.viewer.camera.getPickRay(t.position), r = this.icy.viewer.scene.globe.pick(i, this.icy.viewer.scene), n = Cesium.Cartographic.fromCartesian(r), s = Cesium.Math.toDegrees(n.longitude), a = Cesium.Math.toDegrees(n.latitude), o = n.height, l = { longitude: Number(s.toFixed(8)), latitude: Number(a.toFixed(8)), altitude: Number(o.toFixed(5)) }; console.log("鼠标获取经纬高", s, a, o, l); let h = this.icy.viewer.scene.pick(t.position); if (console.log(h), !h) return console.log("pick为空"), this.icy.viewer.scene.globe.translucency.enabled = !0, void (this.icy.viewer.scene.globe.translucency.frontFaceAlpha = 1); e(h.id) }), Cesium.ScreenSpaceEventType.LEFT_CLICK) } mouseRight(e) { let t = new Cesium.ScreenSpaceEventHandler(this.icy.viewer.scene.canvas), i = this; t.setInputAction((t => { let r = (n = i.icy.viewer.scene.pickPosition(t.position), s = new Cesium.Cartesian3(n.x, n.y, n.z), a = Cesium.Cartographic.fromCartesian(s), o = Cesium.Math.toDegrees(a.latitude), { lng: Cesium.Math.toDegrees(a.longitude), lat: o, alt: a.height }); var n, s, a, o; e(r) }), Cesium.ScreenSpaceEventType.RIGHT_CLICK) } mouseLeftDouble(e) { new Cesium.ScreenSpaceEventHandler(this.icy.viewer.scene.canvas).setInputAction((t => { let i = this.icy.viewer.camera.getPickRay(t.position), r = this.icy.viewer.scene.globe.pick(i, this.icy.viewer.scene), n = Cesium.Cartographic.fromCartesian(r), s = Cesium.Math.toDegrees(n.longitude), a = Cesium.Math.toDegrees(n.latitude), o = n.height; e(s, a, o) }), Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK) } } var l, h = Object.freeze({ Linear: Object.freeze({ None: function (e) { return e }, In: function (e) { return this.None(e) }, Out: function (e) { return this.None(e) }, InOut: function (e) { return this.None(e) } }), Quadratic: Object.freeze({ In: function (e) { return e * e }, Out: function (e) { return e * (2 - e) }, InOut: function (e) { return (e *= 2) < 1 ? .5 * e * e : -.5 * (--e * (e - 2) - 1) } }), Cubic: Object.freeze({ In: function (e) { return e * e * e }, Out: function (e) { return --e * e * e + 1 }, InOut: function (e) { return (e *= 2) < 1 ? .5 * e * e * e : .5 * ((e -= 2) * e * e + 2) } }), Quartic: Object.freeze({ In: function (e) { return e * e * e * e }, Out: function (e) { return 1 - --e * e * e * e }, InOut: function (e) { return (e *= 2) < 1 ? .5 * e * e * e * e : -.5 * ((e -= 2) * e * e * e - 2) } }), Quintic: Object.freeze({ In: function (e) { return e * e * e * e * e }, Out: function (e) { return --e * e * e * e * e + 1 }, InOut: function (e) { return (e *= 2) < 1 ? .5 * e * e * e * e * e : .5 * ((e -= 2) * e * e * e * e + 2) } }), Sinusoidal: Object.freeze({ In: function (e) { return 1 - Math.sin((1 - e) * Math.PI / 2) }, Out: function (e) { return Math.sin(e * Math.PI / 2) }, InOut: function (e) { return .5 * (1 - Math.sin(Math.PI * (.5 - e))) } }), Exponential: Object.freeze({ In: function (e) { return 0 === e ? 0 : Math.pow(1024, e - 1) }, Out: function (e) { return 1 === e ? 1 : 1 - Math.pow(2, -10 * e) }, InOut: function (e) { return 0 === e ? 0 : 1 === e ? 1 : (e *= 2) < 1 ? .5 * Math.pow(1024, e - 1) : .5 * (2 - Math.pow(2, -10 * (e - 1))) } }), Circular: Object.freeze({ In: function (e) { return 1 - Math.sqrt(1 - e * e) }, Out: function (e) { return Math.sqrt(1 - --e * e) }, InOut: function (e) { return (e *= 2) < 1 ? -.5 * (Math.sqrt(1 - e * e) - 1) : .5 * (Math.sqrt(1 - (e -= 2) * e) + 1) } }), Elastic: Object.freeze({ In: function (e) { return 0 === e ? 0 : 1 === e ? 1 : -Math.pow(2, 10 * (e - 1)) * Math.sin(5 * (e - 1.1) * Math.PI) }, Out: function (e) { return 0 === e ? 0 : 1 === e ? 1 : Math.pow(2, -10 * e) * Math.sin(5 * (e - .1) * Math.PI) + 1 }, InOut: function (e) { return 0 === e ? 0 : 1 === e ? 1 : (e *= 2) < 1 ? -.5 * Math.pow(2, 10 * (e - 1)) * Math.sin(5 * (e - 1.1) * Math.PI) : .5 * Math.pow(2, -10 * (e - 1)) * Math.sin(5 * (e - 1.1) * Math.PI) + 1 } }), Back: Object.freeze({ In: function (e) { var t = 1.70158; return 1 === e ? 1 : e * e * ((t + 1) * e - t) }, Out: function (e) { var t = 1.70158; return 0 === e ? 0 : --e * e * ((t + 1) * e + t) + 1 }, InOut: function (e) { var t = 2.5949095; return (e *= 2) < 1 ? e * e * ((t + 1) * e - t) * .5 : .5 * ((e -= 2) * e * ((t + 1) * e + t) + 2) } }), Bounce: Object.freeze({ In: function (e) { return 1 - h.Bounce.Out(1 - e) }, Out: function (e) { return e < 1 / 2.75 ? 7.5625 * e * e : e < 2 / 2.75 ? 7.5625 * (e -= 1.5 / 2.75) * e + .75 : e < 2.5 / 2.75 ? 7.5625 * (e -= 2.25 / 2.75) * e + .9375 : 7.5625 * (e -= 2.625 / 2.75) * e + .984375 }, InOut: function (e) { return e < .5 ? .5 * h.Bounce.In(2 * e) : .5 * h.Bounce.Out(2 * e - 1) + .5 } }), generatePow: function (e) { return void 0 === e && (e = 4), e = (e = e < Number.EPSILON ? Number.EPSILON : e) > 1e4 ? 1e4 : e, { In: function (t) { return Math.pow(t, e) }, Out: function (t) { return 1 - Math.pow(1 - t, e) }, InOut: function (t) { return t < .5 ? Math.pow(2 * t, e) / 2 : (1 - Math.pow(2 - 2 * t, e)) / 2 + .5 } } } }), u = "undefined" == typeof self && "undefined" != typeof process && process.hrtime ? function () { var e = process.hrtime(); return 1e3 * e[0] + e[1] / 1e6 } : "undefined" != typeof self && void 0 !== self.performance && void 0 !== self.performance.now ? self.performance.now.bind(self.performance) : void 0 !== Date.now ? Date.now : function () { return (new Date).getTime() }, c = function () { function e() { this._tweens = {}, this._tweensAddedDuringUpdate = {} } return e.prototype.getAll = function () { var e = this; return Object.keys(this._tweens).map((function (t) { return e._tweens[t] })) }, e.prototype.removeAll = function () { this._tweens = {} }, e.prototype.add = function (e) { this._tweens[e.getId()] = e, this._tweensAddedDuringUpdate[e.getId()] = e }, e.prototype.remove = function (e) { delete this._tweens[e.getId()], delete this._tweensAddedDuringUpdate[e.getId()] }, e.prototype.update = function (e, t) { void 0 === e && (e = u()), void 0 === t && (t = !1); var i = Object.keys(this._tweens); if (0 === i.length) return !1; for (; i.length > 0;) { this._tweensAddedDuringUpdate = {}; for (var r = 0; r < i.length; r++) { var n = this._tweens[i[r]], s = !t; n && !1 === n.update(e, s) && !t && delete this._tweens[i[r]] } i = Object.keys(this._tweensAddedDuringUpdate) } return !0 }, e }(), m = { Linear: function (e, t) { var i = e.length - 1, r = i * t, n = Math.floor(r), s = m.Utils.Linear; return t < 0 ? s(e[0], e[1], r) : t > 1 ? s(e[i], e[i - 1], i - r) : s(e[n], e[n + 1 > i ? i : n + 1], r - n) }, Bezier: function (e, t) { for (var i = 0, r = e.length - 1, n = Math.pow, s = m.Utils.Bernstein, a = 0; a <= r; a++) i += n(1 - t, r - a) * n(t, a) * e[a] * s(r, a); return i }, CatmullRom: function (e, t) { var i = e.length - 1, r = i * t, n = Math.floor(r), s = m.Utils.CatmullRom; return e[0] === e[i] ? (t < 0 && (n = Math.floor(r = i * (1 + t))), s(e[(n - 1 + i) % i], e[n], e[(n + 1) % i], e[(n + 2) % i], r - n)) : t < 0 ? e[0] - (s(e[0], e[0], e[1], e[1], -r) - e[0]) : t > 1 ? e[i] - (s(e[i], e[i], e[i - 1], e[i - 1], r - i) - e[i]) : s(e[n ? n - 1 : 0], e[n], e[i < n + 1 ? i : n + 1], e[i < n + 2 ? i : n + 2], r - n) }, Utils: { Linear: function (e, t, i) { return (t - e) * i + e }, Bernstein: function (e, t) { var i = m.Utils.Factorial; return i(e) / i(t) / i(e - t) }, Factorial: (l = [1], function (e) { var t = 1; if (l[e]) return l[e]; for (var i = e; i > 1; i--) t *= i; return l[e] = t, t }), CatmullRom: function (e, t, i, r, n) { var s = .5 * (i - e), a = .5 * (r - t), o = n * n; return (2 * t - 2 * i + s + a) * (n * o) + (-3 * t + 3 * i - 2 * s - a) * o + s * n + t } } }, d = function () { function e() { } return e.nextId = function () { return e._nextId++ }, e._nextId = 0, e }(), p = new c, C = function () { function e(e, t) { void 0 === t && (t = p), this._object = e, this._group = t, this._isPaused = !1, this._pauseStart = 0, this._valuesStart = {}, this._valuesEnd = {}, this._valuesStartRepeat = {}, this._duration = 1e3, this._initialRepeat = 0, this._repeat = 0, this._yoyo = !1, this._isPlaying = !1, this._reversed = !1, this._delayTime = 0, this._startTime = 0, this._easingFunction = h.Linear.None, this._interpolationFunction = m.Linear, this._chainedTweens = [], this._onStartCallbackFired = !1, this._onEveryStartCallbackFired = !1, this._id = d.nextId(), this._isChainStopped = !1, this._goToEnd = !1 } return e.prototype.getId = function () { return this._id }, e.prototype.isPlaying = function () { return this._isPlaying }, e.prototype.isPaused = function () { return this._isPaused }, e.prototype.to = function (e, t) { return this._valuesEnd = Object.create(e), void 0 !== t && (this._duration = t), this }, e.prototype.duration = function (e) { return void 0 === e && (e = 1e3), this._duration = e, this }, e.prototype.start = function (e, t) { if (void 0 === e && (e = u()), void 0 === t && (t = !1), this._isPlaying) return this; if (this._group && this._group.add(this), this._repeat = this._initialRepeat, this._reversed) for (var i in this._reversed = !1, this._valuesStartRepeat) this._swapEndStartRepeatValues(i), this._valuesStart[i] = this._valuesStartRepeat[i]; return this._isPlaying = !0, this._isPaused = !1, this._onStartCallbackFired = !1, this._onEveryStartCallbackFired = !1, this._isChainStopped = !1, this._startTime = e, this._startTime += this._delayTime, this._setupProperties(this._object, this._valuesStart, this._valuesEnd, this._valuesStartRepeat, t), this }, e.prototype.startFromCurrentValues = function (e) { return this.start(e, !0) }, e.prototype._setupProperties = function (e, t, i, r, n) { for (var s in i) { var a = e[s], o = Array.isArray(a), l = o ? "array" : typeof a, h = !o && Array.isArray(i[s]); if ("undefined" !== l && "function" !== l) { if (h) { var u = i[s]; if (0 === u.length) continue; u = u.map(this._handleRelativeValue.bind(this, a)), void 0 === t[s] && (i[s] = [a].concat(u)) } if ("object" !== l && !o || !a || h) (void 0 === t[s] || n) && (t[s] = a), o || (t[s] *= 1), r[s] = h ? i[s].slice().reverse() : t[s] || 0; else { for (var c in t[s] = o ? [] : {}, a) t[s][c] = a[c]; r[s] = o ? [] : {}, this._setupProperties(a, t[s], i[s], r[s], n) } } } }, e.prototype.stop = function () { return this._isChainStopped || (this._isChainStopped = !0, this.stopChainedTweens()), this._isPlaying ? (this._group && this._group.remove(this), this._isPlaying = !1, this._isPaused = !1, this._onStopCallback && this._onStopCallback(this._object), this) : this }, e.prototype.end = function () { return this._goToEnd = !0, this.update(1 / 0), this }, e.prototype.pause = function (e) { return void 0 === e && (e = u()), this._isPaused || !this._isPlaying || (this._isPaused = !0, this._pauseStart = e, this._group && this._group.remove(this)), this }, e.prototype.resume = function (e) { return void 0 === e && (e = u()), this._isPaused && this._isPlaying ? (this._isPaused = !1, this._startTime += e - this._pauseStart, this._pauseStart = 0, this._group && this._group.add(this), this) : this }, e.prototype.stopChainedTweens = function () { for (var e = 0, t = this._chainedTweens.length; e < t; e++) this._chainedTweens[e].stop(); return this }, e.prototype.group = function (e) { return void 0 === e && (e = p), this._group = e, this }, e.prototype.delay = function (e) { return void 0 === e && (e = 0), this._delayTime = e, this }, e.prototype.repeat = function (e) { return void 0 === e && (e = 0), this._initialRepeat = e, this._repeat = e, this }, e.prototype.repeatDelay = function (e) { return this._repeatDelayTime = e, this }, e.prototype.yoyo = function (e) { return void 0 === e && (e = !1), this._yoyo = e, this }, e.prototype.easing = function (e) { return void 0 === e && (e = h.Linear.None), this._easingFunction = e, this }, e.prototype.interpolation = function (e) { return void 0 === e && (e = m.Linear), this._interpolationFunction = e, this }, e.prototype.chain = function () { for (var e = [], t = 0; t < arguments.length; t++) e[t] = arguments[t]; return this._chainedTweens = e, this }, e.prototype.onStart = function (e) { return this._onStartCallback = e, this }, e.prototype.onEveryStart = function (e) { return this._onEveryStartCallback = e, this }, e.prototype.onUpdate = function (e) { return this._onUpdateCallback = e, this }, e.prototype.onRepeat = function (e) { return this._onRepeatCallback = e, this }, e.prototype.onComplete = function (e) { return this._onCompleteCallback = e, this }, e.prototype.onStop = function (e) { return this._onStopCallback = e, this }, e.prototype.update = function (e, t) { if (void 0 === e && (e = u()), void 0 === t && (t = !0), this._isPaused) return !0; var i, r, n = this._startTime + this._duration; if (!this._goToEnd && !this._isPlaying) { if (e > n) return !1; t && this.start(e, !0) } if (this._goToEnd = !1, e < this._startTime) return !0; !1 === this._onStartCallbackFired && (this._onStartCallback && this._onStartCallback(this._object), this._onStartCallbackFired = !0), !1 === this._onEveryStartCallbackFired && (this._onEveryStartCallback && this._onEveryStartCallback(this._object), this._onEveryStartCallbackFired = !0), r = (e - this._startTime) / this._duration, r = 0 === this._duration || r > 1 ? 1 : r; var s = this._easingFunction(r); if (this._updateProperties(this._object, this._valuesStart, this._valuesEnd, s), this._onUpdateCallback && this._onUpdateCallback(this._object, r), 1 === r) { if (this._repeat > 0) { for (i in isFinite(this._repeat) && this._repeat--, this._valuesStartRepeat) this._yoyo || "string" != typeof this._valuesEnd[i] || (this._valuesStartRepeat[i] = this._valuesStartRepeat[i] + parseFloat(this._valuesEnd[i])), this._yoyo && this._swapEndStartRepeatValues(i), this._valuesStart[i] = this._valuesStartRepeat[i]; return this._yoyo && (this._reversed = !this._reversed), void 0 !== this._repeatDelayTime ? this._startTime = e + this._repeatDelayTime : this._startTime = e + this._delayTime, this._onRepeatCallback && this._onRepeatCallback(this._object), this._onEveryStartCallbackFired = !1, !0 } this._onCompleteCallback && this._onCompleteCallback(this._object); for (var a = 0, o = this._chainedTweens.length; a < o; a++) this._chainedTweens[a].start(this._startTime + this._duration, !1); return this._isPlaying = !1, !1 } return !0 }, e.prototype._updateProperties = function (e, t, i, r) { for (var n in i) if (void 0 !== t[n]) { var s = t[n] || 0, a = i[n], o = Array.isArray(e[n]), l = Array.isArray(a); !o && l ? e[n] = this._interpolationFunction(a, r) : "object" == typeof a && a ? this._updateProperties(e[n], s, a, r) : "number" == typeof (a = this._handleRelativeValue(s, a)) && (e[n] = s + (a - s) * r) } }, e.prototype._handleRelativeValue = function (e, t) { return "string" != typeof t ? t : "+" === t.charAt(0) || "-" === t.charAt(0) ? e + parseFloat(t) : parseFloat(t) }, e.prototype._swapEndStartRepeatValues = function (e) { var t = this._valuesStartRepeat[e], i = this._valuesEnd[e]; this._valuesStartRepeat[e] = "string" == typeof i ? this._valuesStartRepeat[e] + parseFloat(i) : this._valuesEnd[e], this._valuesEnd[e] = t }, e }(), g = d.nextId, f = p, y = f.getAll.bind(f), _ = f.removeAll.bind(f), v = f.add.bind(f), w = f.remove.bind(f), M = f.update.bind(f); const S = { Easing: h, Group: c, Interpolation: m, now: u, Sequence: d, nextId: g, Tween: C, VERSION: "19.0.0", getAll: y, removeAll: _, add: v, remove: w, update: M }; class E { static FileUrl = "../public/models/huaxing/glb/"; static nameShow(e, t) { e.map((e => { e.show(t) })) } static { function e() { S.update(), requestAnimationFrame(e) } e() } constructor(e, {url: t, height: i, lon: r, lat: n, id: s, name: a, scale: o, angle: l}, h) { if (this.icy = e, !t && !h) return console.error("传参有问题"); o = o || 1, i = i || 0, r = r || 116.28678152222574, n = n || 40.05185885026265; let u = Cesium.Cartesian3.fromDegrees(r, n, i), c = Cesium.Math.toRadians(l[0]), m = Cesium.Math.toRadians(l[1]), d = Cesium.Math.toRadians(l[2]), p = new Cesium.HeadingPitchRoll(c, m, d), C = Cesium.Transforms.headingPitchRollQuaternion(u, p); this.entity = t ? e.viewer.entities.add({ id: s, name: a, position: u, orientation: C, model: {uri: t, scale: o, color: new Cesium.Color(1, 1, 1, 1)}, runAnimations: !1, incrementallyLoadTextures: !1, colorBlendMode: Cesium.ColorBlendMode.MIX, colorBlendAmount: .1, _icy: {lon: r, lat: n, height: i} }) : e.viewer.entities.add({ id: s, name: a, position: u, orientation: C, model: h, runAnimations: !1, incrementallyLoadTextures: !1, colorBlendMode: Cesium.ColorBlendMode.MIX, colorBlendAmount: .1, _icy: {lon: r, lat: n, height: i} }) } show(e) { this.entity.show = e } move({lon: e, lat: t, height: i, angle: r}) { let n = Cesium.Cartesian3.fromDegrees(e, t, i), s = Cesium.Math.toRadians(r[0]), a = Cesium.Math.toRadians(r[1]), o = Cesium.Math.toRadians(r[2]), l = new Cesium.HeadingPitchRoll(s, a, o), h = Cesium.Transforms.headingPitchRollQuaternion(n, l); this.entity.position = n, this.entity.orientation = h } updateAngle(e) { let t = new Cesium.Cartesian3(this.entity.position._value.x, this.entity.position._value.y, this.entity.position._value.z), i = Cesium.Math.toRadians(e[0]), r = e[1], n = e[2], s = new Cesium.HeadingPitchRoll(i, r, n), a = Cesium.Transforms.headingPitchRollQuaternion(t, s); this.entity.orientation = a } animationMove(e, t, i, n, s) { if (!this.entity) throw"还没有对象呢!!"; let a = this.entity.position, o = Cesium.Cartesian3.fromDegrees(e, t, i), l = new S.Tween({x: a._value.x, y: a._value.y, z: a._value.z}); l.to({x: o.x, y: o.y, z: o.z}, n), l.onUpdate((({x: e, y: t, z: i}) => { let n = new Cesium.Cartesian3(e, t, i); this.entity.position = n; let a = r.Cartesian3ToWGS84(this.icy.viewer, n); s(a) })), l.start() } lineColor(e) { this.entity.model.silhouetteSize = e ? 2 : 0 } getEntity() { return this.entity } getPosition() { return this.entity.modelMatrix } clone(e) { return Cesium.clone(this.entity.model) } destroy() { this.icy.viewer.entities.remove(this.entity), this.entity = void 0 } } class x { static FileUrl = "../public/models/huaxing/glb/"; constructor(e, {url: t, height: i, lon: r, lat: n, id: s, name: a, scale: o, angle: l}, h) { if (this.icy = e, !t && !h) return console.error("传参有问题"); o = o || 1, i = i || 0, r = r || 116.28678152222574, n = n || 40.05185885026265; let u = Cesium.Cartesian3.fromDegrees(r, n, i); var c = Cesium.Math.toRadians(l[0]), m = Cesium.Math.toRadians(l[1]), d = Cesium.Math.toRadians(l[2]), p = new Cesium.HeadingPitchRoll(c, m, d); let C = Cesium.Transforms.headingPitchRollToFixedFrame(u, p, Cesium.Ellipsoid.WGS84, Cesium.Transforms.eastNorthUpToFixedFrame, new Cesium.Matrix4); this.entity = e.viewer.scene.primitives.add(Cesium.Model.fromGltf({ url: t, color: Cesium.Color.WHITE, modelMatrix: C, scale: o })) } show(e) { this.entity.show = e } getEntity() { return this.entity } getState() { let e = this.entity.modelMatrix; const t = Cesium.Matrix4.getTranslation(e, new Cesium.Cartesian3); var i = this.icy.viewer.scene.globe.ellipsoid.cartesianToCartographic(t), r = Cesium.Math.toDegrees(i.latitude), n = Cesium.Math.toDegrees(i.longitude), s = i.height; let a = e; var o = Cesium.Transforms.eastNorthUpToFixedFrame(Cesium.Matrix4.getTranslation(a, new Cesium.Cartesian3), Cesium.Ellipsoid.WGS84, new Cesium.Matrix4), l = Cesium.Matrix4.multiply(Cesium.Matrix4.inverse(o, new Cesium.Matrix4), a, new Cesium.Matrix4), h = Cesium.Matrix4.getMatrix3(l, new Cesium.Matrix3), u = Cesium.Quaternion.fromRotationMatrix(h), c = Cesium.HeadingPitchRoll.fromQuaternion(u); return { lng: n, lat: r, alt: s, angle: [Cesium.Math.toDegrees(c.heading), Cesium.Math.toDegrees(c.pitch), Cesium.Math.toDegrees(c.roll)] } } getPosition() { return this.entity.modelMatrix } destroy() { this.icy.viewer.entities.remove(this.entity), this.entity = void 0 } } class T { constructor(e) { this.name = e, this.children = [] } add(e) { if (!e.entity) throw"请传入模型"; this.children.push(e) } show(e) { this.children.forEach((t => { t.show(e) })) } move() { this.children.map((e => { e.entity.position._value.x -= 1 })) } destroy(e) { this.children.forEach((t => { e.viewer.entities.remove(t.entity) })) } } class P extends E { static PERSON_BLUE = {url: E.FileUrl + "person_000002_blue.gltf"}; static PERSON_BLUE_FAT = {url: E.FileUrl + "person_000002_blue_fat.gltf"}; static PERSON_GREEN = {url: E.FileUrl + "person_000002_green.gltf"}; static PERSON_GREEN_FAT = {url: E.FileUrl + "person_000002_green_fat.gltf"}; static PERSON_RED = {url: E.FileUrl + "person_000002_red.gltf"}; static PERSON_RED_FAT = {url: E.FileUrl + "person_000002_red_fat.gltf"}; static PERSON_WHITE = {url: E.FileUrl + "person_000002_white.gltf"}; static PERSON_WHITE_FAT = {url: E.FileUrl + "person_000002_white_fat.gltf"}; static PERSON_YELLOW = {url: E.FileUrl + "person_000002_yellow.gltf"}; static PERSON_YELLOW_FAT = {url: E.FileUrl + "person_000002_yellow_fat.gltf"}; constructor(e, t, {lon: i, lat: r, id: n, name: s, scale: a, angle: o, height: l}) { super(e, {url: t.url, height: l, lon: i, lat: r, id: n, name: s, scale: a, angle: o}) } destroy() { } } const b = window.Cesium, I = 52.35987755982988, R = 3.141592653589793, D = class { static BD09ToGCJ02(e, t) { let i = +e - .0065, r = +t - .006, n = Math.sqrt(i * i + r * r) - 2e-5 * Math.sin(r * I), s = Math.atan2(r, i) - 3e-6 * Math.cos(i * I); return [n * Math.cos(s), n * Math.sin(s)] } static GCJ02ToBD09(e, t) { t = +t, e = +e; let i = Math.sqrt(e * e + t * t) + 2e-5 * Math.sin(t * I), r = Math.atan2(t, e) + 3e-6 * Math.cos(e * I); return [i * Math.cos(r) + .0065, i * Math.sin(r) + .006] } static WGS84ToGCJ02(e, t) { if (t = +t, e = +e, this.out_of_china(e, t)) return [e, t]; { let i = this.delta(e, t); return [e + i[0], t + i[1]] } } static GCJ02ToWGS84(e, t) { if (t = +t, e = +e, this.out_of_china(e, t)) return [e, t]; { let i = this.delta(e, t); return [2 * e - (e + i[0]), 2 * t - (t + i[1])] } } static delta(e, t) { let i = this.transformLng(e - 105, t - 35), r = this.transformLat(e - 105, t - 35); const n = t / 180 * R; let s = Math.sin(n); s = 1 - .006693421622965943 * s * s; const a = Math.sqrt(s); return i = 180 * i / (6378245 / a * Math.cos(n) * R), r = 180 * r / (6335552.717000426 / (s * a) * R), [i, r] } static transformLng(e, t) { let i = 300 + (e = +e) + 2 * (t = +t) + .1 * e * e + .1 * e * t + .1 * Math.sqrt(Math.abs(e)); return i += 2 * (20 * Math.sin(6 * e * R) + 20 * Math.sin(2 * e * R)) / 3, i += 2 * (20 * Math.sin(e * R) + 40 * Math.sin(e / 3 * R)) / 3, i += 2 * (150 * Math.sin(e / 12 * R) + 300 * Math.sin(e / 30 * R)) / 3, i } static transformLat(e, t) { let i = 2 * (e = +e) - 100 + 3 * (t = +t) + .2 * t * t + .1 * e * t + .2 * Math.sqrt(Math.abs(e)); return i += 2 * (20 * Math.sin(6 * e * R) + 20 * Math.sin(2 * e * R)) / 3, i += 2 * (20 * Math.sin(t * R) + 40 * Math.sin(t / 3 * R)) / 3, i += 2 * (160 * Math.sin(t / 12 * R) + 320 * Math.sin(t * R / 30)) / 3, i } static out_of_china(e, t) { return t = +t, !((e = +e) > 73.66 && e < 135.05 && t > 3.86 && t < 53.55) } static transformWGS84ToCartesian(e, t, i) { return t ? b.Cartesian3.fromDegrees(t.lng || t.lon, t.lat, t.alt = i || t.alt, b.Ellipsoid.WGS84) : b.Cartesian3.ZERO } static transformCartesianToWGS84(e, t) { let i = b.Ellipsoid.WGS84.cartesianToCartographic(t); return {lng: b.Math.toDegrees(i.longitude), lat: b.Math.toDegrees(i.latitude), alt: i.height} } }, A = class { constructor(e, t, i, r) { if (!e) throw new Error("viewer is required!"); this._viewer = e, this._gltf = t, this._handler = void 0, this._defaultWidth = 15, this._currentPick = void 0, this._dStep = i, this._rStep = r, this._params = { tx: 0, ty: 0, tz: 0, heading: 0, pitch: 0, roll: 0, scale: 1 }, this._coordArrows = void 0, this._coordCircle = [], this.initEvent() } get params() { return this._params } initParam() { this.removeAllTools(); let e = this._gltf; this._viewer; const t = this.returnGltfCentorDegree(e), i = this.returnGltfRotation(e); return this._params.tx = t.lng, this._params.ty = t.lat, this._params.tz = t.alt, this._params.heading = i.heading, this._params.pitch = i.pitch, this._params.roll = i.roll, { originDegree: t, length: 50 } } returnGltfRotation(e) { let t = e.modelMatrix, i = Cesium.Transforms.eastNorthUpToFixedFrame(Cesium.Matrix4.getTranslation(t, new Cesium.Cartesian3), Cesium.Ellipsoid.WGS84, new Cesium.Matrix4), r = Cesium.Matrix4.multiply(Cesium.Matrix4.inverse(i, new Cesium.Matrix4), t, new Cesium.Matrix4), n = Cesium.Matrix4.getMatrix3(r, new Cesium.Matrix3), s = Cesium.Quaternion.fromRotationMatrix(n); return Cesium.HeadingPitchRoll.fromQuaternion(s) } returnGltfCentor(e) { let t = e.modelMatrix; return new Cesium.Cartesian3(t[12], t[13], t[14]) } returnGltfCentorDegree(e) { let t = this.returnGltfCentor(e); return D.transformCartesianToWGS84(this._viewer, t) } editRtation() { const e = this.initParam(); this.createCircle(e.originDegree.lng, e.originDegree.lat, e.originDegree.alt, e.length) } createCircle(e, t, i, r) { const n = []; for (let e = 0; e <= 360; e += 3) { const t = Math.sin(Cesium.Math.toRadians(e)), i = r * Math.cos(Cesium.Math.toRadians(e)), s = r * t; n.push(new Cesium.Cartesian3(i, s, 0)) } const s = Cesium.Transforms.eastNorthUpToFixedFrame(new Cesium.Cartesian3.fromDegrees(e, t, i)), a = this.createAxisSphere("model_edit_zCircle", n, s, Cesium.Color.RED); this._viewer.scene.primitives.add(a); const o = this.createAxisSphere("model_edit_yCircle", n, s, Cesium.Color.BLUE); this._viewer.scene.primitives.add(o); let l = Cesium.Matrix3.fromRotationY(Cesium.Math.toRadians(90)), h = Cesium.Matrix4.fromRotationTranslation(l); Cesium.Matrix4.multiply(o.geometryInstances.modelMatrix, h, o.geometryInstances.modelMatrix); const u = this.createAxisSphere("model_edit_xCircle", n, s, Cesium.Color.GREEN); this._viewer.scene.primitives.add(u); let c = Cesium.Matrix3.fromRotationX(Cesium.Math.toRadians(90)), m = Cesium.Matrix4.fromRotationTranslation(c); Cesium.Matrix4.multiply(u.geometryInstances.modelMatrix, m, u.geometryInstances.modelMatrix) } createAxisSphere(e, t, i, r) { let n = new Cesium.Primitive({ geometryInstances: new Cesium.GeometryInstance({ id: e, geometry: new Cesium.PolylineGeometry({positions: t, width: 5}), attributes: {color: Cesium.ColorGeometryInstanceAttribute.fromColor(r)} }), releaseGeometryInstances: !1, appearance: new Cesium.PolylineColorAppearance({translucent: !1}), modelMatrix: i }); return n._name = e, this._coordCircle.push(n), n } onEdit(e) { this._gltf.color = this._gltf.color.withAlpha(e ? .5 : 1), this._gltf._allowPicking = !e } editTranslation() { const e = this.initParam(); this.onEdit(!0); const t = e.length; let i = new Cesium.Cartesian3(t, t, t), r = this.returnGltfCentor(this._gltf), n = this.getTransPostion(r, i); this.initLineArrow(e.originDegree, n, t) } updateLineArrow(e, t) { this.removeCoordArrows(), this._viewer; const i = e.scale * e._boundingSphere.radius / .8; let r = new Cesium.Cartesian3(i, i, i), n = this.returnGltfCentor(this._gltf), s = this.getTransPostion(n, r); this.initLineArrow(t, s, i) } initEvent() { const e = this, t = this._viewer; e._handler = new Cesium.ScreenSpaceEventHandler(t.scene.canvas), e._handler.setInputAction((function (i) { let r = t.scene.pick(i.position); if (r && r.primitive && r.primitive._name && -1 != r.primitive._name.indexOf("model_edit")) { t.scene.screenSpaceCameraController.enableRotate = !1, e._currentPick = r.primitive, e._currentPick.width = 25; let n = t.scene.camera.pickEllipsoid(i.position, t.scene.globe.ellipsoid), s = JSON.parse(JSON.stringify(e._gltf.modelMatrix)), a = 0, o = 0, l = 0, h = 0, u = 0, c = 0; if (n && Cesium.defined(n)) { a = 0, o = 0, l = 0, h = 0, u = 0, c = 0; const r = D.transformCartesianToWGS84(t, n); e._handler.setInputAction((function (n) { let m = t.scene.camera.pickEllipsoid(n.endPosition, t.scene.globe.ellipsoid); const d = D.transformCartesianToWGS84(t, m), p = n.endPosition.y - i.position.y, C = n.endPosition.x - i.position.x; switch (e._currentPick._name) { case"model_edit_xArrow": a = d.lng - r.lng; break; case"model_edit_yArrow": o = d.lat - r.lat; break; case"model_edit_zArrow": l = -e._dStep * p; break; case"model_edit_xCircle": h = e._rStep * p; break; case"model_edit_yCircle": u = e._rStep * C; break; case"model_edit_zCircle": c = e._rStep * C } e.updateModel(e._params, a, o, l, h, u, c, s) }), Cesium.ScreenSpaceEventType.MOUSE_MOVE) } e._handler.setInputAction((function (i) { t.scene.screenSpaceCameraController.enableRotate = !0, e._currentPick.width = e._defaultWidth, e._currentPick = void 0, e._params.tx += a, e._params.ty += o, e._params.tz += l; let r = e.returnGltfRotation(e._gltf); e._params.heading = r.heading, e._params.pitch = r.pitch, e._params.roll = r.roll, e._handler.removeInputAction(Cesium.ScreenSpaceEventType.MOUSE_MOVE), e._handler.removeInputAction(Cesium.ScreenSpaceEventType.LEFT_UP) }), Cesium.ScreenSpaceEventType.LEFT_UP) } }), Cesium.ScreenSpaceEventType.LEFT_DOWN) } updateModel(e, t, i, r, n, s, a, o) { if (this._coordArrows) { let n = new Cesium.HeadingPitchRoll(e.heading, e.pitch, e.roll), s = new Cesium.Cartesian3.fromDegrees(e.tx + t, e.ty + i, e.tz + r), a = Cesium.Transforms.headingPitchRollToFixedFrame(s, n, Cesium.Ellipsoid.WGS84, Cesium.Transforms.eastNorthUpToFixedFrame, new Cesium.Matrix4); this._gltf.modelMatrix = a, this.updateLineArrow(this._gltf, { lng: e.tx + t, lat: e.ty + i, alt: e.tz + r }) } if (this._coordCircle) { let e; 0 != n ? e = Cesium.Matrix3.fromRotationX(Cesium.Math.toRadians(n)) : 0 != s ? e = Cesium.Matrix3.fromRotationY(Cesium.Math.toRadians(s)) : 0 != a && (e = Cesium.Matrix3.fromRotationZ(Cesium.Math.toRadians(a))), this._gltf.modelMatrix = e ? Cesium.Matrix4.multiplyByMatrix3(o, e, new Cesium.Matrix4) : this._gltf.modelMatrix } } initLineArrow(e, t, i) { const r = new Cesium.PolylineCollection, n = [e.lng, e.lat, e.alt, t.lng, e.lat, e.alt], s = (this.darwArrow(r, "model_edit_xArrow", n, Cesium.Color.GREEN), [e.lng, e.lat, e.alt, e.lng, t.lat, e.alt]), a = (this.darwArrow(r, "model_edit_yArrow", s, Cesium.Color.BLUE), [e.lng, e.lat, e.alt, e.lng, e.lat, t.alt]); this.darwArrow(r, "model_edit_zArrow", a, Cesium.Color.RED), this._coordArrows = this._viewer.scene.primitives.add(r), this._coordArrows._name = "CoordAxis" } darwArrow(e, t, i, r) { e.add({ positions: Cesium.Cartesian3.fromDegreesArrayHeights(i), width: this._defaultWidth, material: Cesium.Material.fromType(Cesium.Material.PolylineArrowType, {color: r}) })._name = t } getTransPostion(e, t) { let i = Cesium.Transforms.eastNorthUpToFixedFrame(e), r = new Cesium.Matrix4; Cesium.Matrix4.setTranslation(Cesium.Matrix4.IDENTITY, t, r); let n = Cesium.Matrix4.multiply(i, r, i); return Cesium.Matrix4.getTranslation(n, e), D.transformCartesianToWGS84(this._viewer, e) } removeCoordArrows() { this._coordArrows && (this._viewer.scene.primitives.remove(this._coordArrows), this._coordArrows = void 0) } removeCoordCircle() { this._coordCircle.forEach((e => { this._viewer.scene.primitives.remove(e) })), this._coordCircle = [] } removeAllTools() { this.removeCoordArrows(), this.removeCoordCircle() } destroy() { this._gltf.currentPosition = [this._params.tx, this._params.ty, this._params.tz], this.removeAllTools(), this._handler.destroy(), this.onEdit(!1) } }; class O { constructor(e) { this.icy = e, this.fenceList = [], this.currentFence = [], this.currentEntity = [], this.currentState = !1, this.currentPolyline, this.currentPolygon } start() { this.currentState = !0; let e = this.icy.viewer.canvas.parentNode, t = document.createElement("div"); t.id = "menu", t.style = "width:100px;position:fixed;left:20px;top:30px;z-index:99"; let i = document.createElement("button"); i.innerHTML = "完成绘制", i.addEventListener("click", (() => { this.sout(), this.finish() })), t.appendChild(i), e.appendChild(t) } add(e, t, i = 0) { if (!this.currentState) throw"绘制电子围栏请先调用start函数"; let r; if (this.currentFence.push([e, t, i]), r = this.addPoint(e, t, i), this.currentFence.length > 1) { let e = Cesium.Cartesian3.fromDegreesArrayHeights(this.currentFence.flat()); this.currentPolyline ? this.currentPolyline.polyline.positions = e : this.currentPolyline = this.icy.viewer.entities.add({ polyline: { positions: e, width: 5, material: new Cesium.Color.fromCssColorString("#00fffb"), clampToGround: !1 } }) } if (this.currentFence.length > 2) { let e = Cesium.Cartesian3.fromDegreesArrayHeights(this.currentFence.flat()); this.currentPolygon ? this.currentPolygon.polygon.hierarchy = e : this.currentPolygon = this.icy.viewer.entities.add({ polygon: { hierarchy: e, material: new Cesium.Color.fromCssColorString("red").withAlpha(.5), extrudedHeight: i, height: Number(i + .1) } }) } this.currentEntity.push(r) } back() { if (!this.currentState) throw"请先调用start函数"; this.currentFence.length = this.currentFence.length - 1, this.icy.viewer.entities.remove(this.currentEntity[this.currentEntity.length - 1]), this.currentEntity.length = this.currentEntity.length - 1, this.update_Polygon(), this.update_Polyline() } stop() { this.currentState ? (this.currentState = !1, 0 != this.currentFence.length && this.fenceList.push(this.currentFence), this.currentFence = []) : console.error("状态已经是停止状态") } finish() { this.currentEntity.forEach((e => this.icy.viewer.entities.remove(e))), this.currentEntity = [], this.icy.viewer.entities.remove(this.currentPolygon), this.currentPolygon = void 0, this.icy.viewer.entities.remove(this.currentPolyline), this.currentPolyline = void 0; let e = this.currentFence.flat(); e.push(...this.currentFence[0]); // let t = this.icy.viewer.entities.add({ // wall: { // positions: Cesium.Cartesian3.fromDegreesArrayHeights(e), // maximumHeights: new Array(e.length).fill(60), // minimunHeights: new Array(e.length).fill(10), // material: new Cesium.WallDiffuseMaterialProperty({color: new Cesium.Color(1, 1, 0, 1)}) // } // }); this.currentFence.length = 0, this.fenceList.push(t) } addPoint(e, t, i) { let r; return r = this.icy.viewer.entities.add({ position: Cesium.Cartesian3.fromDegrees(e, t, i), point: {pixelSize: 10, color: Cesium.Color.YELLOW, disableDepthTestDistance: Number.POSITIVE_INFINITY} }), r } update_Polygon() { this.currentEntity.length < 3 ? (this.icy.viewer.entities.remove(this.currentPolygon), this.currentPolygon = void 0) : this.currentPolygon.polygon.hierarchy = Cesium.Cartesian3.fromDegreesArrayHeights(this.currentFence.flat()) } update_Polyline() { if (this.currentEntity.length < 2) this.icy.viewer.entities.remove(this.currentPolyline), this.currentPolyline = void 0; else { let e = this.currentFence.flat(); this.currentPolyline.polyline.positions = Cesium.Cartesian3.fromDegreesArrayHeights(e) } } clear() { try { this.finish() } catch (e) { } this.fenceList.map((e => { this.icy.viewer.entities.remove(e) })), this.fenceList = [] } showDataSource(e, t = 100, i = "yellow") { let r = e.flat(); r.push(...e[0]), this.qiang = this.icy.viewer.entities.add({ wall: { positions: Cesium.Cartesian3.fromDegreesArrayHeights(r), maximumHeights: new Array(r.length).fill(t), minimunHeights: new Array(r.length).fill(10), material: new Cesium.WallDiffuseMaterialProperty({color: new Cesium.Color.fromCssColorString(i)}) } }) } show(e) { this.qiang.show = e } destroy() { this.icy.viewer.entities.remove(this.qiang), this.qiang = void 0 } sout() { console.log("本次您绘制的区域经纬度为"), console.log(JSON.stringify(this.currentFence)) } } class F { constructor(e, {name: t = null, width: i = 1, positions: r, color: n}) { this.icy = e, this.positions = r, this.entity = e.viewer.entities.add({ name: t, polyline: { positions: Cesium.Cartesian3.fromDegreesArrayHeights(r.flat()), width: i, material: Cesium.Color.fromCssColorString(n), clampToGround: !1 } }) } setCurrentIndex(e) { let t = []; for (let i = 0; i < e; i++) t.push(this.positions[i]); this.entity.polyline.positions = new Cesium.CallbackProperty((() => Cesium.Cartesian3.fromDegreesArrayHeights(t.flat())), !1) } show(e) { this.entity.show = e } destroy() { this.icy.viewer.entities.remove(this.entity), this.entity = void 0 } } class z { constructor(e, {id: t, positions: i, color: r = "red", height: n = 30, name: s = "四色图"}, a) { this.icy = e, this.entity = e.viewer.entities.add({ name: s, id: t, polygon: { hierarchy: Cesium.Cartesian3.fromDegreesArrayHeights(i.flat()), material: Cesium.Color.fromCssColorString(r).withAlpha(.5), extrudedHeight: n, outline: !0, outlineColor: Cesium.Color.fromCssColorString("#ffffff") } }); var o = this.entity.polygon.hierarchy.getValue(Cesium.JulianDate.now()).positions, l = Cesium.BoundingSphere.fromPoints(o).center; let h = (u = l, c = new Cesium.Cartesian3(u.x, u.y, u.z), m = Cesium.Cartographic.fromCartesian(c), d = Cesium.Math.toDegrees(m.latitude), { lng: Cesium.Math.toDegrees(m.longitude), lat: d, alt: m.height }); var u, c, m, d; if (h.alt = n, l = function (e) { var t = Cesium.Cartesian3.fromDegrees(e.lng, e.lat, e.alt); return {x: t.x, y: t.y, z: t.z} }(h), this.entity.position = l, a) { let e = new Image; e.src = a.toDataURL("image/jpg"), this.entity.billboard = { image: e, disableDepthTestDistance: Number.POSITIVE_INFINITY, horizontalOrigin: Cesium.HorizontalOrigin.CENTER, verticalOrigin: Cesium.VerticalOrigin.BOTTOM, scale: 1 } } } show(e) { this.entity.show = e } destroy() { this.icy.viewer.entities.remove(this.entity), this.entity = void 0 } } class L { constructor(e) { this.viewer = e.viewer, this.lastStageList = [] } add(e, t, i, r) { this.lastStageList.push(this.showCircleScan(e, t, i, r)) } clear() { this.lastStageList.forEach((e => { this.clearScanEffects(e) })), this.lastStageList = [] } showCircleScan(e, t, i, r) { const n = new Cesium.Cartographic(Cesium.Math.toRadians(e[0]), Cesium.Math.toRadians(e[1]), e[2]); return t = new Cesium.Color.fromCssColorString(t), this._addCircleScanPostStage(n, i, t, r) } _addCircleScanPostStage(e, t, i, r) { const n = Cesium.Cartographic.toCartesian(e), s = new Cesium.Cartesian4(n.x, n.y, n.z, 1), a = new Cesium.Cartographic(e.longitude, e.latitude, e.height + 500), o = Cesium.Cartographic.toCartesian(a), l = new Cesium.Cartesian4(o.x, o.y, o.z, 1), h = (new Date).getTime(), u = new Cesium.Cartesian4, c = new Cesium.Cartesian4, m = new Cesium.Cartesian3, d = this, p = new Cesium.PostProcessStage({ fragmentShader: d._getScanSegmentShader(), uniforms: { u_scanCenterEC: function () { return Cesium.Matrix4.multiplyByVector(d.viewer.camera._viewMatrix, s, u) }, u_scanPlaneNormalEC: function () { const e = Cesium.Matrix4.multiplyByVector(d.viewer.camera._viewMatrix, s, u), t = Cesium.Matrix4.multiplyByVector(d.viewer.camera._viewMatrix, l, c); return m.x = t.x - e.x, m.y = t.y - e.y, m.z = t.z - e.z, Cesium.Cartesian3.normalize(m, m), m }, u_radius: function () { return t * (((new Date).getTime() - h) % r) / r }, u_scanColor: i } }); return this.viewer.scene.postProcessStages.add(p), p } _getScanSegmentShader() { return " uniform sampler2D colorTexture;\n uniform sampler2D depthTexture;\n varying vec2 v_textureCoordinates;\n uniform vec4 u_scanCenterEC;\n uniform vec3 u_scanPlaneNormalEC;\n uniform float u_radius;\n uniform vec4 u_scanColor;\n vec4 toEye(in vec2 uv, in float depth){\n vec2 xy = vec2((uv.x * 2.0 - 1.0),(uv.y * 2.0 - 1.0));\n vec4 posInCamera = czm_inverseProjection * vec4(xy, depth, 1.0);\n posInCamera =posInCamera / posInCamera.w;\n return posInCamera;\n }\n vec3 pointProjectOnPlane(in vec3 planeNormal, in vec3 planeOrigin, in vec3 point){\n vec3 v01 = point - planeOrigin;\n float d = dot(planeNormal, v01) ;\n return (point - planeNormal * d);\n }\n float getDepth(in vec4 depth){\n float z_window = czm_unpackDepth(depth);\n z_window = czm_reverseLogDepth(z_window);\n float n_range = czm_depthRange.near;\n float f_range = czm_depthRange.far;\n return (2.0 * z_window - n_range - f_range) / (f_range - n_range);\n }\n void main(){\n gl_FragColor = texture2D(colorTexture, v_textureCoordinates);\n float depth = getDepth(texture2D(depthTexture, v_textureCoordinates));\n vec4 viewPos = toEye(v_textureCoordinates, depth);\n vec3 prjOnPlane = pointProjectOnPlane(u_scanPlaneNormalEC.xyz, u_scanCenterEC.xyz, viewPos.xyz);\n float dis = length(prjOnPlane.xyz - u_scanCenterEC.xyz);\n if(dis < u_radius){\n float f = 1.0 - abs(u_radius - dis) / u_radius;\n f = pow(f, float(18));\n gl_FragColor = mix(gl_FragColor,u_scanColor,f);\n }\n gl_FragColor.a = gl_FragColor.a / 2.0;\n }\n " } clearScanEffects(e) { this.viewer.scene.postProcessStages.remove(e) } } class k { static { function e() { S.update(), requestAnimationFrame(e) } e() } constructor(e) { this.icy = e, this.entity } loadCanvas(e, {lon: t, lat: i, height: r, id: n, name: s}) { let a = new Image; a.src = e.toDataURL("image/jpg"), this.entity = this.icy.viewer.entities.add({ name: s, id: n, position: Cesium.Cartesian3.fromDegrees(t, i, r), billboard: { image: a, disableDepthTestDistance: Number.POSITIVE_INFINITY, horizontalOrigin: Cesium.HorizontalOrigin.CENTER, verticalOrigin: Cesium.VerticalOrigin.BOTTOM, scale: 1 } }) } uopdateImg(e) { let t = new Image; t.src = e.toDataURL("image/jpg"), this.entity.billboard.image = t } move(e, t, i) { this.entity.position = Cesium.Cartesian3.fromDegrees(e, t, i) } animationMove(e, t, i, r) { if (!this.entity) throw"还没有对象呢!!"; let n = this.entity.position, s = Cesium.Cartesian3.fromDegrees(e, t, i), a = new S.Tween({x: n._value.x, y: n._value.y, z: n._value.z}); a.to({x: s.x, y: s.y, z: s.z}, r), a.onUpdate((({x: e, y: t, z: i}) => { let r = new Cesium.Cartesian3(e, t, i); this.entity.position = r })), a.start() } show(e) { this.entity.show = e } animate() { this.entity.billboard.scale > 1.2 ? this.entity.billboard.scale = 1 : this.entity.billboard.scale += .002 } destroy() { this.icy.viewer.entities.remove(this.entity), this.entity = void 0 } } Cesium.Ion.defaultAccessToken = "eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJqdGkiOiIzNzFlNTg1MC0wOTA0LTQzYzYtOTBjZi05MjIzZjU2NTkzZGQiLCJpZCI6MTE4ODE3LCJpYXQiOjE2NzE1MDY2NjF9.yGR3CbS6VQp2s6Y9NHWOIKq8qKL0sWLZZBZ9eP02Ags", CustomCesium = t })();