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								    import UIKit
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								    import Flutter
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								    @main
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								    @objc class AppDelegate: FlutterAppDelegate {
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								      // 动态方向掩码(默认竖屏)
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								      static var orientationMask: UIInterfaceOrientationMask = .portrait
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								      override func application(
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								        _ application: UIApplication,
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								        didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
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								      ) -> Bool {
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								        let controller = window?.rootViewController as! FlutterViewController
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								        let channel = FlutterMethodChannel(name: "app.orientation",
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								                                           binaryMessenger: controller.binaryMessenger)
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								        channel.setMethodCallHandler { [weak self] call, result in
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								          guard let self = self else { return }
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								          if call.method == "setOrientation" {
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								            guard let arg = call.arguments as? String else {
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								              result(FlutterError(code: "BAD_ARGS", message: "need 'landscape' | 'portrait'", details: nil))
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								              return
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								            }
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								            // 先更新允许的方向掩码
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								            if arg == "landscape" {
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								              AppDelegate.orientationMask = .landscape
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								            } else if arg == "portrait" {
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								              AppDelegate.orientationMask = .portrait
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								            } else {
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								              result(FlutterError(code: "BAD_ARGS", message: "unknown arg", details: nil))
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								              return
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								            }
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								            // 再请求实际旋转
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								            if #available(iOS 16.0, *) {
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								                // 通知顶层 VC:其 supportedInterfaceOrientations 需要刷新
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								                self.window?.rootViewController?.setNeedsUpdateOfSupportedInterfaceOrientations()
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								              if let scene = self.window?.windowScene {
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								                let orientations: UIInterfaceOrientationMask =
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								                  (arg == "landscape") ? .landscape : .portrait
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								                do {
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								                  try scene.requestGeometryUpdate(.iOS(interfaceOrientations: orientations))
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								                } catch {
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								                  result(FlutterError(code: "GEOMETRY_UPDATE_FAILED",
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								                                      message: error.localizedDescription, details: nil))
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								                  return
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								                }
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								              }
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								            } else {
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								              let target: UIInterfaceOrientation =
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								                (arg == "landscape") ? .landscapeLeft : .portrait
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								              UIDevice.current.setValue(target.rawValue, forKey: "orientation")
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								              UIViewController.attemptRotationToDeviceOrientation()
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								            }
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								            result(true)
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								          } else {
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								            result(FlutterMethodNotImplemented)
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								          }
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								        }
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								        GeneratedPluginRegistrant.register(with: self)
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								        return super.application(application, didFinishLaunchingWithOptions: launchOptions)
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								      }
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								      // 关键:把当前的掩码提供给系统
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								      override func application(_ application: UIApplication,
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								                                supportedInterfaceOrientationsFor window: UIWindow?)
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								        -> UIInterfaceOrientationMask {
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								        return AppDelegate.orientationMask
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								      }
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								    }
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